package quest.reshanta;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Artur, Majka
*/
public class _24044ChangeTheFuture extends AbstractQuestHandler {
public _24044ChangeTheFuture() {
super(24044);
}
@Override
public void register() {
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
qe.registerQuestNpc(278036).addOnTalkEvent(questId);
qe.registerQuestNpc(203550).addOnTalkEvent(questId);
qe.registerQuestNpc(204207).addOnTalkEvent(questId);
qe.registerQuestNpc(798067).addOnTalkEvent(questId);
qe.registerQuestNpc(279029).addOnTalkEvent(questId);
qe.registerQuestNpc(700355).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (qs == null)
return false;
int targetId = env.getTargetId();
if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 278036: // Scoda
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
}
return false;
case SETPRO1:
return defaultCloseDialog(env, 0, 1); // 1
}
break;
case 203550: // Munin
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1) {
return sendQuestDialog(env, 1352);
}
return false;
case SETPRO2:
return defaultCloseDialog(env, 1, 2); // 2
}
break;
case 204207: // Kasir
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2) {
return sendQuestDialog(env, 1693);
}
return false;
case SETPRO3:
return defaultCloseDialog(env, 2, 3); // 3
}
break;
case 798067: // Lyeanenerk
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 3) {
return sendQuestDialog(env, 2034);
}
return false;
case SETPRO4:
return defaultCloseDialog(env, 3, 4); // 4
}
break;
case 279029: // Lugbug
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 4) {
return sendQuestDialog(env, 2375);
} else if (var == 6) {
return sendQuestDialog(env, 3057);
}
return false;
case SETPRO5:
return defaultCloseDialog(env, 4, 5); // 5
case SET_SUCCEED:
return defaultCloseDialog(env, 6, 6, true, false); // reward
}
break;
case 700355: // Artifact of the Inception
switch (dialogActionId) {
case USE_OBJECT:
if (var == 5) {
if (player.getInventory().getItemCountByItemId(188020000) > 0) {
return useQuestObject(env, 5, 6, false, 0, 0, 0, 188020000, 1, 291, false); // 6
}
PacketSendUtility.sendMonologue(player, 1111203); // I need an Artifact Activation Stone!
}
}
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 278036) { // Scoda
if (env.getDialogActionId() == USE_OBJECT) {
return sendQuestDialog(env, 10002);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 24040);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 24040);
}
}