package quest.reshanta;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Leunam
*/
public class _1777CalloftheGovernor extends AbstractQuestHandler {
private final static int[] npc_ids = { 278604, 278501, 204500 };
public _1777CalloftheGovernor() {
super(1777);
}
@Override
public void register() {
qe.registerQuestNpc(278604).addOnQuestStart(questId);
for (int npc_id : npc_ids)
qe.registerQuestNpc(npc_id).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(final QuestEnv env) {
final Player player = env.getPlayer();
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (targetId == 278604) {
if (qs == null || qs.isStartable()) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 1011);
else
return sendQuestStartDialog(env);
}
}
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204500) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 2375);
else if (env.getDialogActionId() == SELECT_QUEST_REWARD)
return sendQuestDialog(env, 5);
else
return sendQuestEndDialog(env);
}
} else if (qs.getStatus() != QuestStatus.START) {
return false;
}
if (targetId == 278501) {
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1352);
return false;
case SETPRO1:
if (var == 0) {
qs.setQuestVarById(0, var + 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
}
}
return false;
}
}