package quest.pandaemonium;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Hellboy
*/
public class _2918DeepMaternalLove extends AbstractQuestHandler {
public _2918DeepMaternalLove() {
super(2918);
}
@Override
public void register() {
qe.registerQuestItem(182207009, questId);
qe.registerQuestNpc(203574).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = 0;
final QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs == null || qs.isStartable()) {
if (targetId == 0) {
if (dialogActionId == QUEST_ACCEPT_1) {
return sendQuestStartDialog(env);
} else if (env.getDialogActionId() == QUEST_REFUSE_1) {
return closeDialogWindow(env);
}
}
}
if (targetId == 203574) {
if (qs != null) {
if (env.getDialogActionId() == QUEST_SELECT && qs.getStatus() == QuestStatus.START)
return sendQuestDialog(env, 2375);
else if (env.getDialogActionId() == SELECT_QUEST_REWARD) {
removeQuestItem(env, 182207009, 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestEndDialog(env);
} else
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public HandlerResult onItemUseEvent(QuestEnv env, Item item) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.isStartable()) {
return HandlerResult.fromBoolean(sendQuestDialog(env, 4));
}
return HandlerResult.FAILED;
}
}