package quest.oriel;
import static com.aionemu.gameserver.model.DialogAction.*;
import java.util.Arrays;
import java.util.List;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.house.House;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Rolandas
*/
public class _18830MovingIn extends AbstractQuestHandler {
private static final List<Integer> butlers = Arrays.asList(810017, 810018, 810019, 810020, 810021);
public _18830MovingIn() {
super(18830);
}
@Override
public void register() {
qe.registerQuestNpc(830584).addOnQuestStart(questId);
for (int butlerId : butlers)
qe.registerQuestNpc(butlerId).addOnTalkEvent(questId);
qe.registerQuestNpc(830645).addOnTalkEvent(questId);
qe.registerQuestHouseItem(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
House house = player.getActiveHouse();
if (house == null) {
return false;
}
if (qs == null || qs.isStartable()) {
if (targetId == 830584) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
case QUEST_ACCEPT_1:
case QUEST_ACCEPT_SIMPLE:
return sendQuestStartDialog(env);
case QUEST_REFUSE_1:
case QUEST_REFUSE_SIMPLE:
return closeDialogWindow(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
if (qs.getQuestVarById(0) == 0 && butlers.contains(targetId)) {
switch (dialogActionId) {
case USE_OBJECT:
return sendQuestDialog(env, 1352);
case SETPRO1:
return defaultCloseDialog(env, 0, 1);
}
} else if (targetId == 830645) {
if (dialogActionId == QUEST_SELECT) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_QUEST_ANOTHER_SINGLE_STEP_NOT_COMPLETED());
return closeDialogWindow(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD && targetId == 830645) {
switch (dialogActionId) {
case USE_OBJECT:
return sendQuestDialog(env, 2375);
case SELECT_QUEST_REWARD:
return sendQuestDialog(env, 5);
case SELECTED_QUEST_NOREWARD:
sendQuestEndDialog(env);
return true;
}
}
return false;
}
@Override
public boolean onHouseItemUseEvent(QuestEnv env) {
final Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START && qs.getQuestVarById(0) == 1) {
changeQuestStep(env, 1, 1, true);
}
return false;
}
}