package quest.morheim;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author MrPoke, Nephis, vlog
*/
public class _2430SecretInformation extends AbstractQuestHandler {
public _2430SecretInformation() {
super(2430);
}
@Override
public void register() {
int[] npcs = { 204327, 204377, 205244, 798081, 798082, 204300 };
qe.registerQuestNpc(204327).addOnQuestStart(questId);
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
int targetId = env.getTargetId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (qs == null || qs.isStartable()) {
if (targetId == 204327) { // Sveinn
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 4762);
case ASK_QUEST_ACCEPT:
return sendQuestDialog(env, 4);
case QUEST_REFUSE_1:
return sendQuestDialog(env, 1004);
case QUEST_ACCEPT_1:
return sendQuestDialog(env, 1003);
case FINISH_DIALOG:
return sendQuestSelectionDialog(env);
case SETPRO1:
if (player.getInventory().getKinah() >= 500) {
if (QuestService.startQuest(env)) {
player.getInventory().decreaseKinah(500);
changeQuestStep(env, 0, 1); // 1
return sendQuestDialog(env, 1352);
}
} else {
return sendQuestDialog(env, 1267);
}
return false;
case SETPRO3:
if (player.getInventory().getKinah() >= 5000) {
if (QuestService.startQuest(env)) {
player.getInventory().decreaseKinah(5000);
changeQuestStep(env, 0, 3); // 3
return sendQuestDialog(env, 2034);
}
} else {
return sendQuestDialog(env, 1267);
}
return false;
case SETPRO7:
if (player.getInventory().getKinah() >= 50000) {
if (QuestService.startQuest(env)) {
player.getInventory().decreaseKinah(50000);
changeQuestStep(env, 0, 7); // 7
return sendQuestDialog(env, 3398);
}
} else {
return sendQuestDialog(env, 1267);
}
}
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 204327: // Sveinn
switch (dialogActionId) {
case QUEST_SELECT:
switch (var) {
case 1: {
return sendQuestDialog(env, 1352);
}
case 3: {
return sendQuestDialog(env, 2034);
}
case 7: {
return sendQuestDialog(env, 3398);
}
}
return false;
case SETPRO2:
return defaultCloseDialog(env, 1, 2, 182204221, 1, 0, 0); // 2
case SETPRO4:
return defaultCloseDialog(env, 3, 4); // 4
case SETPRO8:
return defaultCloseDialog(env, 7, 8); // 8
}
break;
case 204377: // Grall
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2) {
return sendQuestDialog(env, 1693);
}
return false;
case SELECT_QUEST_REWARD:
removeQuestItem(env, 182204221, 1);
changeQuestStep(env, 2, 2, true);
qs.setRewardGroup(0);
return sendQuestEndDialog(env);
}
break;
case 205244: // Hugorunerk
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 4) {
return sendQuestDialog(env, 2375);
}
return false;
case SETPRO5:
return defaultCloseDialog(env, 4, 5); // 5
}
break;
case 798081: // Nicoyerk
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 5) {
return sendQuestDialog(env, 2716);
}
return false;
case SETPRO6:
return defaultCloseDialog(env, 5, 6); // 6
}
break;
case 798082: // Bicorunerk
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 6) {
return sendQuestDialog(env, 3057);
}
return false;
case SELECT_QUEST_REWARD:
changeQuestStep(env, 6, 6, true);
qs.setRewardGroup(1);
return sendQuestEndDialog(env);
}
break;
case 204300: // Bolverk
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 8) {
if (player.getInventory().getItemCountByItemId(182204222) > 0) {
return sendQuestDialog(env, 3739);
} else {
return sendQuestDialog(env, 3825);
}
}
return false;
case SELECT_QUEST_REWARD:
removeQuestItem(env, 182204222, 1);
changeQuestStep(env, 8, 8, true);
qs.setRewardGroup(2);
return sendQuestEndDialog(env);
case FINISH_DIALOG:
return sendQuestSelectionDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 204377: // Grall
if (var == 2)
return sendQuestEndDialog(env);
break;
case 798082: // Bicorunerk
if (var == 6)
return sendQuestEndDialog(env);
break;
case 204300: // Bolverk
if (var == 8)
return sendQuestEndDialog(env);
break;
}
}
return false;
}
}