package quest.morheim;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author Cheatkiller
*/
public class _2409Propaganda extends AbstractQuestHandler {
public _2409Propaganda() {
super(2409);
}
@Override
public void register() {
qe.registerQuestItem(182204169, questId);
qe.registerQuestNpc(204301).addOnTalkEvent(questId);
qe.registerQuestNpc(204208).addOnTalkEvent(questId);
qe.registerCanAct(questId, 700243);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == 0) {
if (dialogActionId == QUEST_ACCEPT_1) {
QuestService.startQuest(env);
return closeDialogWindow(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
if (targetId == 204301) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 1352);
} else if (dialogActionId == SETPRO1) {
return defaultCloseDialog(env, 0, 1, false, false);
}
} else if (targetId == 204208) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 2375);
} else if (dialogActionId == SELECT_QUEST_REWARD) {
return defaultCloseDialog(env, 1, 1, true, true);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204208) {
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 2375);
}
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public HandlerResult onItemUseEvent(QuestEnv env, Item item) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.isStartable()) {
return HandlerResult.fromBoolean(sendQuestDialog(env, 4));
}
return HandlerResult.FAILED;
}
}