package quest.morheim;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Ritsu
*/
public class _24025CrisisinMorheim extends AbstractQuestHandler {
public _24025CrisisinMorheim() {
super(24025);
}
@Override
public void register() {
int[] npc_ids = { 204388, 204414, 204304, 204345 };
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
for (int npc_id : npc_ids)
qe.registerQuestNpc(npc_id).addOnTalkEvent(questId);
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 24020);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 24020);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 204388:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1011);
else if (var == 2)
return sendQuestDialog(env, 1693);
return false;
case SETPRO1:
if (var == 0) {
return defaultCloseDialog(env, 0, 1); // 1
}
return false;
case CHECK_USER_HAS_QUEST_ITEM:
return checkQuestItems(env, 2, 3, false, 10000, 10001);
}
break;
case 204345:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 3)
return sendQuestDialog(env, 2034);
return false;
case SET_SUCCEED:
if (var == 3) {
return defaultCloseDialog(env, 3, 3, true, false);
}
}
break;
case 204414:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 1352);
return false;
case SELECT2_1_1:
playQuestMovie(env, 85);
break;
case SETPRO2:
if (var == 1) {
return defaultCloseDialog(env, 1, 2); // 2
}
}
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204304) {
if (dialogActionId == USE_OBJECT)
return sendQuestDialog(env, 10002);
else {
removeQuestItem(env, 182215370, 1);
return sendQuestEndDialog(env);
}
}
}
return false;
}
}