package quest.morheim;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Ritsu
*/
public class _24023ABlazingRescue extends AbstractQuestHandler {
public _24023ABlazingRescue() {
super(24023);
}
@Override
public void register() {
int[] npc_ids = { 204317, 204372, 204408 };
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
qe.registerOnEnterWorld(questId);
for (int npc_id : npc_ids)
qe.registerQuestNpc(npc_id).addOnTalkEvent(questId);
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 24020);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 24020);
}
@Override
public boolean onEnterWorldEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
if (player.getWorldId() == 320050000 && qs.getQuestVarById(0) == 2) {
qs.setQuestVar(3);
updateQuestStatus(env);
}
}
return false;
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 204317:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1011);
return false;
case SETPRO1:
if (var == 0) {
return defaultCloseDialog(env, 0, 1); // 1
}
}
break;
case 204408:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 1352);
else if (var == 3)
return sendQuestDialog(env, 2034);
return false;
case SELECT2_1_1:
playQuestMovie(env, 78);
break;
case SETPRO2:
if (var == 1) {
if (!giveQuestItem(env, 182215369, 1))
return true;
qs.setQuestVarById(0, 2);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case CHECK_USER_HAS_QUEST_ITEM:
if (var == 3) {
if (QuestService.collectItemCheck(env, true)) {
removeQuestItem(env, 182215369, 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 10000);
} else
return sendQuestDialog(env, 10001);
}
}
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204372) {
if (dialogActionId == USE_OBJECT)
return sendQuestDialog(env, 10002);
else
return sendQuestEndDialog(env);
}
}
return false;
}
}