package quest.morheim;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.world.zone.ZoneName;
/**
* @author Ritsu, Majka
*/
public class _24022SneakBehindtheIceClaw extends AbstractQuestHandler {
public _24022SneakBehindtheIceClaw() {
super(24022);
}
@Override
public void register() {
int[] npcs = { 204329, 204332, 204335, 700246, 204301, 802047 };
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
qe.registerQuestNpc(204417).addOnKillEvent(questId);
qe.registerQuestNpc(212877).addOnKillEvent(questId);
qe.registerQuestItem(182215364, questId);
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
}
@Override
public boolean onDialogEvent(final QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 204329: // Tofa
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
} else if (var == 7) {
return sendQuestDialog(env, 3398);
}
return false;
case SETPRO1:
return defaultCloseDialog(env, 0, 1); // 1
case SET_SUCCEED:
return defaultCloseDialog(env, 7, 7, true, false); // reward
}
break;
case 204335: // Aprily
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1) {
return sendQuestDialog(env, 1352);
}
return false;
case SETPRO2:
return defaultCloseDialog(env, 1, 2); // 2
}
break;
case 802047: // Landver
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 5) {
return sendQuestDialog(env, 2716);
}
return false;
case SETPRO6:
player.getTitleList().addTitle(58, true, 0);
return defaultCloseDialog(env, 5, 6); // 6
}
break;
case 204332: // Jorund
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2) {
return sendQuestDialog(env, 1693);
} else if (var == 3) {
if (player.getInventory().getItemCountByItemId(182215364) == 0) {
return sendQuestDialog(env, 2376);
} else
return sendQuestDialog(env, 2375);
}
return false;
case SETPRO3:
if (var == 2) {
return defaultCloseDialog(env, 2, 3, 182215364, 1, 0, 0); // 3
}
}
break;
case 700246: // Dead Fire
if (dialogActionId == USE_OBJECT) {
if (var == 3) {
if (player.getInventory().getItemCountByItemId(182215365) > 0) {
spawnForFiveMinutes(204417, env.getVisibleObject().getPosition());
removeQuestItem(env, 182215364, 1);
removeQuestItem(env, 182215365, 1);
changeQuestStep(env, 3, 4); // 4
}
}
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204301) { // Aegir
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public HandlerResult onItemUseEvent(QuestEnv env, Item item) {
Player player = env.getPlayer();
if (player.isInsideZone(ZoneName.get("ALTAR_OF_TRIAL_220020000"))) {
return HandlerResult.fromBoolean(useQuestItem(env, item, 6, 6, false));
}
return HandlerResult.FAILED;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int targetId = env.getTargetId();
switch (targetId) {
case 204417:
return defaultOnKillEvent(env, 204417, 4, 5); // 5
case 212877:
return defaultOnKillEvent(env, 212877, 6, 7); // 7
}
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 24020);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 24020);
}
}