package quest.ishalgen;
import static com.aionemu.gameserver.model.DialogAction.USE_OBJECT;
import com.aionemu.gameserver.model.PlayerClass;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author MrPoke
*/
public class _2132ANewSkill extends AbstractQuestHandler {
public _2132ANewSkill() {
super(2132);
}
@Override
public void register() {
qe.registerOnLevelChanged(questId);
qe.registerQuestNpc(203527).addOnTalkEvent(questId); // Warrior
qe.registerQuestNpc(203528).addOnTalkEvent(questId); // Scout
qe.registerQuestNpc(203529).addOnTalkEvent(questId); // Mage
qe.registerQuestNpc(203530).addOnTalkEvent(questId); // Priest
qe.registerQuestNpc(801218).addOnTalkEvent(questId); // Engineer
qe.registerQuestNpc(801219).addOnTalkEvent(questId); // Artist
}
@Override
public void onLevelChangedEvent(Player player) {
if (player.getQuestStateList().hasQuest(questId))
return;
QuestEnv env = new QuestEnv(null, player, questId);
if (QuestService.startQuest(env)) {
QuestState qs = player.getQuestStateList().getQuestState(questId);
qs.setStatus(QuestStatus.REWARD);
switch (player.getPlayerClass().getStartingClass()) {
case WARRIOR:
qs.setQuestVar(1);
qs.setRewardGroup(0);
break;
case SCOUT:
qs.setQuestVar(2);
qs.setRewardGroup(1);
break;
case MAGE:
qs.setQuestVar(3);
qs.setRewardGroup(2);
break;
case PRIEST:
qs.setQuestVar(4);
qs.setRewardGroup(3);
break;
case ENGINEER:
qs.setQuestVar(5);
qs.setRewardGroup(4);
break;
case ARTIST:
qs.setQuestVar(6);
qs.setRewardGroup(5);
break;
}
updateQuestStatus(env);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.getStatus() != QuestStatus.REWARD)
return false;
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
PlayerClass playerClass = player.getPlayerClass().getStartingClass();
switch (targetId) {
case 203527:
if (playerClass == PlayerClass.WARRIOR) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 1011);
else
return sendQuestEndDialog(env);
}
return false;
case 203528:
if (playerClass == PlayerClass.SCOUT) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 1352);
else
return sendQuestEndDialog(env);
}
return false;
case 203529:
if (playerClass == PlayerClass.MAGE) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 1693);
else
return sendQuestEndDialog(env);
}
return false;
case 203530:
if (playerClass == PlayerClass.PRIEST) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 2034);
else
return sendQuestEndDialog(env);
}
return false;
case 801218:
if (playerClass == PlayerClass.ENGINEER) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 2375);
else
return sendQuestEndDialog(env);
}
return false;
case 801219:
if (playerClass == PlayerClass.ARTIST) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 2716);
else
return sendQuestEndDialog(env);
}
return false;
}
return false;
}
}