package quest.ishalgen;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Mr. Poke, vlog, Majka
*/
public class _2006HitThemWhereitHurts extends AbstractQuestHandler {
public _2006HitThemWhereitHurts() {
super(2006);
}
@Override
public void register() {
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
qe.registerQuestNpc(203540).addOnTalkEvent(questId);
qe.registerQuestNpc(700095).addOnTalkEvent(questId);
qe.registerQuestNpc(203516).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int dialogActionId = env.getDialogActionId();
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 203540: // Mijou
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
} else if (var == 1) {
return sendQuestDialog(env, 1352);
}
return false;
case SETPRO1:
return defaultCloseDialog(env, 0, 1); // 1
case CHECK_USER_HAS_QUEST_ITEM:
return checkQuestItems(env, 1, 1, true, 1438, 1353); // reward
case FINISH_DIALOG:
return sendQuestSelectionDialog(env);
}
break;
case 700095: // Mau Grain Sack
if (var == 1) {
return true; // give loot
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 203516) { // Ulgorn
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 1693);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 2100);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 2100);
}
}