package quest.ishalgen;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.EmotionType;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.state.CreatureState;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
import com.aionemu.gameserver.services.instance.InstanceService;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.world.WorldMapInstance;
import com.aionemu.gameserver.world.WorldMapType;
/**
* @author Mr. Poke, Hellboy, Gigi, Bobobear, Majka
*/
public class _2002WheresRae extends AbstractQuestHandler {
public _2002WheresRae() {
super(2002);
}
@Override
public void register() {
int[] npc_ids = { 203519, 203534, 203553, 700045, 203516, 203538 };
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
qe.registerQuestNpc(210377).addOnKillEvent(questId);
qe.registerQuestNpc(210378).addOnKillEvent(questId);
for (int npc_id : npc_ids)
qe.registerQuestNpc(npc_id).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
final QuestEnv qEnv = env;
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 203519:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1011);
return false;
case SETPRO1:
if (var == 0) {
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
return false;
case 203534:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 1352);
return false;
case SELECT2_1:
playQuestMovie(env, 52);
break;
case SETPRO2:
if (var == 1) {
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
return false;
case 790002:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2)
return sendQuestDialog(env, 1693);
else if (var == 10)
return sendQuestDialog(env, 2034);
else if (var == 11)
return sendQuestDialog(env, 2375);
else if (var == 12)
return sendQuestDialog(env, 2462);
else if (var == 13)
return sendQuestDialog(env, 2716);
return false;
case SETPRO3:
case SETPRO4:
case SETPRO6:
if (var == 2 || var == 10) {
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
} else if (var == 13) {
qs.setQuestVarById(0, 14);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
break;
case SETPRO5:
if (var == 12 || var == 99) {
qs.setQuestVar(99);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 0));
// Create instance
WorldMapInstance newInstance = InstanceService.getNextAvailableInstance(WorldMapType.ATAXIAR.getId(), player);
TeleportService.teleportTo(player, newInstance, 457.65f, 426.8f, 230.4f);
return true;
}
return false;
case CHECK_USER_HAS_QUEST_ITEM:
if (var == 11) {
if (QuestService.collectItemCheck(env, true)) {
qs.setQuestVarById(0, 12);
updateQuestStatus(env);
return sendQuestDialog(env, 2461);
} else
return sendQuestDialog(env, 2376);
}
}
break;
case 700045:
if (var == 11 && env.getDialogActionId() == USE_OBJECT) {
SkillEngine.getInstance().applyEffectDirectly(8343, player, player);
return true;
}
return false;
case 203538:
if (var == 14 && env.getDialogActionId() == USE_OBJECT) {
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
Npc npc = (Npc) env.getVisibleObject();
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(npc.getObjectId(), 10));
spawnForFiveMinutes(203553, npc.getPosition());
npc.getController().deleteAndScheduleRespawn();
return true;
}
break;
case 203553:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 15)
return sendQuestDialog(env, 3057);
return false;
case SETPRO7:
if (var == 15) {
env.getVisibleObject().getController().delete();
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
return false;
case 205020:
switch (dialogActionId) {
case QUEST_SELECT:
if (var >= 12) {
player.setState(CreatureState.FLYING);
player.unsetState(CreatureState.ACTIVE);
player.setFlightTeleportId(3001);
PacketSendUtility.sendPacket(player, new SM_EMOTION(player, EmotionType.START_FLYTELEPORT, 3001, 0));
ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
TeleportService.teleportTo(player, 220010000, 940.15f, 2295.64f, 265.7f, (byte) 43);
qs.setQuestVar(13);
updateQuestStatus(qEnv);
}
}, 40000);
return true;
}
return false;
default:
return false;
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 203516) {
if (dialogActionId == USE_OBJECT || dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 3398);
else if (dialogActionId == SETPRO8)
return sendQuestDialog(env, 5);
else
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs.getStatus() != QuestStatus.START)
return false;
switch (targetId) {
case 210377:
case 210378:
if (var >= 3 && var < 10) {
qs.setQuestVarById(0, qs.getQuestVarById(0) + 1);
updateQuestStatus(env);
return true;
}
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 2100);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 2100);
}
}