package quest.inggison;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.world.zone.ZoneName;
/**
* @Author Majka
*/
public class _10035SoartotheCorridor extends AbstractQuestHandler {
private final static int[] mobs = { 220021, 220022, 216775 };
public _10035SoartotheCorridor() {
super(10035);
}
@Override
public void register() {
// Yulia ID: 798928
// Laokon ID: 799025
// Veille ID: 798958
// Laetia ID: 798996
// Corridor Entry Controller ID: 702663
// Outremus ID: 798926
int[] npcs = { 798928, 799025, 798958, 798996, 206363, 702663, 798926 };
qe.registerOnLevelChanged(questId);
qe.registerOnQuestCompleted(questId);
qe.registerOnEnterZone(ZoneName.get("ANGRIEF_GATE_210050000"), questId);
for (int mob : mobs) {
qe.registerQuestNpc(mob).addOnKillEvent(questId);
}
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (qs == null) {
return false;
}
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 798928: // Yulia
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
} else if (var == 7) {
return sendQuestDialog(env, 3398);
}
break;
case SETPRO1:
return defaultCloseDialog(env, 0, 1);
case SET_SUCCEED:
qs.setQuestVar(8);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return closeDialogWindow(env);
}
break;
case 799025: // Laokon
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1) {
return sendQuestDialog(env, 1352);
}
break;
case SETPRO2:
return defaultCloseDialog(env, 1, 2);
}
break;
case 798958: // Veille
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2) {
return sendQuestDialog(env, 1693);
}
break;
case SETPRO3:
return defaultCloseDialog(env, 2, 3);
}
break;
case 798996: // Laetia
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 3) {
return sendQuestDialog(env, 2034);
}
break;
case SELECT4_1:
playQuestMovie(env, 517);
return sendQuestDialog(env, 2035);
case SETPRO4:
giveQuestItem(env, 182215629, 1);
return defaultCloseDialog(env, 3, 4);
}
break;
case 702663: // Corridor Entry Controller
switch (dialogActionId) {
case USE_OBJECT:
if (var == 6) {
removeQuestItem(env, 182215629, 1);
// spawnForFiveMinutes(700641, player, 1377, 2297, 296, (byte) 90); ToDo: to check on retail what's
// its function
qs.setQuestVar(7);
updateQuestStatus(env);
return true;
}
break;
}
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 798926) { // Outremus
if (env.getDialogActionId() == USE_OBJECT) {
return sendQuestDialog(env, 10002);
}
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (var == 5) {
int var1 = qs.getQuestVarById(1);
if (var1 >= 0 && var1 < 9) {
return defaultOnKillEvent(env, mobs, var1, var1 + 1, 1);
} else if (var1 == 9) {
qs.setQuestVar(6);
updateQuestStatus(env);
return true;
}
}
}
return false;
}
@Override
public boolean onEnterZoneEvent(QuestEnv env, ZoneName zoneName) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (zoneName.equals(ZoneName.get("ANGRIEF_GATE_210050000"))) {
if (var == 4) {
changeQuestStep(env, 4, 5);
return true;
}
}
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 10031, 10032, 10033, 10034);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 10031, 10032, 10033, 10034);
}
}