package quest.heiron;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* Quesr starter Maloren (204656). Go to Dark Poeta and find the Balaur Operation Orders (730192). Destroy the Telepathy Controller (214894) (1).
* Destroy the power generators to close the Balaur Abyss Gate. Main Power Generator (214895) (1). Auxiliary Power Generator (214896) (1). Emergency
* Generator (214897) (1). Kill Brigade General Anuhart (214904) (1). Return to Sanctum and report to Jucleas (203752).
*
* @author vlog
*/
public class _3502NereusNeedsYou extends AbstractQuestHandler {
private final static int[] npcs = { 204656, 203752, 730192 };
private final static int[] mobs = { 214894, 214895, 214896, 214897, 214904 };
public _3502NereusNeedsYou() {
super(3502);
}
@Override
public void register() {
qe.registerQuestNpc(204656).addOnQuestStart(questId);
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
for (int mob : mobs) {
qe.registerQuestNpc(mob).addOnKillEvent(questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
Npc npc = (Npc) env.getVisibleObject();
int targetId = npc.getNpcId();
int dialogActionId = env.getDialogActionId();
if (qs == null || qs.isStartable()) {
if (targetId == 204656) { // Maloren
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 4762);
else
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 730192: // Balaur Operation Orders
if (dialogActionId == USE_OBJECT && var == 0) {
return sendQuestDialog(env, 1011);
}
if (dialogActionId == SETPRO1)
return defaultCloseDialog(env, 0, 1); // 1
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204656) {
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 10002);
else
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
Npc npc = (Npc) env.getVisibleObject();
int targetId = npc.getNpcId();
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
int var1 = qs.getQuestVarById(1);
int var2 = qs.getQuestVarById(2);
int var3 = qs.getQuestVarById(3);
switch (targetId) {
case 214894: // Telepathy Controller
if (var == 1)
return defaultOnKillEvent(env, 214894, 1, 2, 0); // 2
break;
case 214895: // Main Power Generator
if (var == 2 && var1 != 1) {
defaultOnKillEvent(env, 214895, 0, 1, 1); // 1: 1
return true;
}
break;
case 214896: // Auxiliary Power Generator
if (var == 2 && var2 != 1) {
defaultOnKillEvent(env, 214896, 0, 1, 2); // 2: 1
return true;
}
break;
case 214897: // Emergency Generator
if (var == 2 && var3 != 1) {
defaultOnKillEvent(env, 214897, 0, 1, 3); // 3: 1
return true;
}
break;
case 214904: // Brigade General Anuhart
if (var == 2 && var1 == 1 && var2 == 1 && var3 == 1) {
return defaultOnKillEvent(env, 214904, 2, true); // reward
}
break;
}
}
return false;
}
}