package quest.heiron;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* Go to Draupnir Cave in Asmodae and get Blue Balaur Blood (186000035) (2) and Balaur Rainbow Scales (186000036) (5) for Brosia (204601). Go to
* Brosia to choose your reward.
*
* @author Balthazar, vlog
*/
public class _1687TheTigrakiAgreement extends AbstractQuestHandler {
public _1687TheTigrakiAgreement() {
super(1687);
}
@Override
public void register() {
qe.registerQuestNpc(204601).addOnQuestStart(questId);
qe.registerQuestNpc(204601).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs == null || qs.isStartable()) {
if (targetId == 204601) { // Brosia
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 4762);
else
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (targetId == 204601) { // Brosia
switch (env.getDialogActionId()) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
case CHECK_USER_HAS_QUEST_ITEM:
long collect1 = player.getInventory().getItemCountByItemId(186000035);
long collect2 = player.getInventory().getItemCountByItemId(186000036);
if (collect1 >= 2 && collect2 >= 5) {
removeQuestItem(env, 186000035, 2);
removeQuestItem(env, 186000036, 5);
return sendQuestDialog(env, 1352); // choose your reward
} else
return sendQuestDialog(env, 1097);
case FINISH_DIALOG:
return defaultCloseDialog(env, var, var);
case SETPRO10:
qs.setRewardGroup(0);
return defaultCloseDialog(env, var, var, true, true); // reward 1
case SETPRO20:
qs.setRewardGroup(1);
return defaultCloseDialog(env, var, var, true, true); // reward 2
case SETPRO30:
qs.setRewardGroup(2);
return defaultCloseDialog(env, var, var, true, true); // reward 3
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204601) { // Brosia
return sendQuestEndDialog(env);
}
}
return false;
}
}