package quest.haramel;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.world.zone.ZoneName;
/**
* @author zhkchi, Majka
*/
public class _28500OdellaOdellaWhereArtThou extends AbstractQuestHandler {
public _28500OdellaOdellaWhereArtThou() {
super(28500);
}
@Override
public void register() {
int[] npcs = { 203560, 203649, 730306, 730307, 799522 };
qe.registerQuestNpc(203560).addOnQuestStart(questId);
qe.registerOnEnterZone(ZoneName.get("DF1A_SENSORYAREA_Q28500_206151_3_220030000"), questId);
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.isStartable()) {
if (targetId == 203560) { // Morn
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 203649: // Gulkalla
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
}
return false;
case SETPRO1:
return defaultCloseDialog(env, 0, 1); // 1
}
break;
case 730306: // Discarded Odium Piece
switch (dialogActionId) {
case USE_OBJECT:
if (var == 1) {
return sendQuestDialog(env, 1352);
}
return false;
case SETPRO2:
return defaultCloseDialog(env, 1, 2); // 2
}
break;
case 730307: // Discarded Odium Pile
switch (dialogActionId) {
case USE_OBJECT:
if (var == 2) {
return sendQuestDialog(env, 1693);
}
return false;
case SETPRO3:
playQuestMovie(env, 217);
return defaultCloseDialog(env, 2, 3); // 3
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 799522) { // Moorilerk
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
} else if (dialogActionId == SELECT_QUEST_REWARD) {
return sendQuestDialog(env, 5);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public boolean onEnterZoneEvent(QuestEnv env, ZoneName zoneName) { // Investigate the Abandoned Relic Site.
if (zoneName == ZoneName.get("DF1A_SENSORYAREA_Q28500_206151_3_220030000")) {
Player player = env.getPlayer();
if (player == null) {
return false;
}
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (var == 3) {
playQuestMovie(env, 217);
player.getMoveController().abortMove();
}
}
return true;
}
return false;
}
@Override
public void onMovieEndEvent(QuestEnv env, int movieId) {
if (movieId == 217)
changeQuestStep(env, 3, 3, true); // reward
}
}