package quest.fenris_fang;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Nanou, bobobear
*/
public class _4942ProvingProficiency extends AbstractQuestHandler {
public _4942ProvingProficiency() {
super(4942);
}
@Override
public void register() {
int[] npcs = { 204104, 204108, 204106, 204110, 204100, 204102, 798317, 204075, 204053 };
qe.registerQuestNpc(204053).addOnQuestStart(questId); // Kvasir
for (int npc : npcs)
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
int targetId = env.getTargetId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
// 0 - Start to Kvasir
if (qs == null || qs.isStartable()) {
if (targetId == 204053) {
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 4762);
else
return sendQuestStartDialog(env);
}
}
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
// 1 - Talk with Kvasir to choose the crafting skill
case 204053:
if (var == 0) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
case SETPRO1:
return defaultCloseDialog(env, 0, 1);
case SETPRO2:
return defaultCloseDialog(env, 0, 2);
case SETPRO3:
return defaultCloseDialog(env, 0, 3);
case SETPRO4:
return defaultCloseDialog(env, 0, 4);
case SETPRO5:
return defaultCloseDialog(env, 0, 5);
case SETPRO6:
return defaultCloseDialog(env, 0, 6);
}
break;
}
break;
// 2 - Talk with Weaponsmithing Master Logi.
case 204104:
if (var == 1) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1352);
case SETPRO7:
return defaultCloseDialog(env, 1, 7, 152206598, 1, 0, 0);
}
}
break;
// 3 - Talk with Handicrafting Master Lanse
case 204108:
if (var == 2) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1693);
case SETPRO7:
return defaultCloseDialog(env, 2, 7, 152206641, 1, 0, 0);
}
}
break;
// 4 - Talk with Armorsmithing Master Kinterun
case 204106:
if (var == 3) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 2034);
case SETPRO7:
return defaultCloseDialog(env, 3, 7, 152206617, 1, 0, 0);
}
}
break;
// 5 - Talk with Tailoring Master Zyakia
case 204110:
if (var == 4) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 2375);
case SETPRO7:
return defaultCloseDialog(env, 4, 7, 152206634, 1, 0, 0);
}
}
break;
// 6 - Talk with Cooking Master Lainita
case 204100:
if (var == 5) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 2716);
case SETPRO7:
return defaultCloseDialog(env, 5, 7, 152206646, 1, 0, 0);
}
}
break;
// 7 - Talk with Alchemy Master Honir
case 204102:
if (var == 6) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 3057);
case SETPRO7:
return defaultCloseDialog(env, 6, 7, 152206645, 1, 0, 0);
}
}
break;
// 8 - Take Crafted Heart to Usener
case 798317:
if (var == 7) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 3398);
case CHECK_USER_HAS_QUEST_ITEM:
return checkItemExistence(env, 7, 8, false, 186000077, 1, true, 10000, 10001, 0, 0);
}
}
break;
// 10 - Take Brightly Glowing Holy Water to visit High Priest Balder for a purification ritual.
case 204075:
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 8) {
return sendQuestDialog(env, 3740);
}
return false;
case SET_SUCCEED:
if (player.getInventory().getItemCountByItemId(186000085) >= 1) {
removeQuestItem(env, 186000085, 1);
return defaultCloseDialog(env, 8, 8, true, false);
} else {
return sendQuestDialog(env, 3825);
}
case FINISH_DIALOG:
return sendQuestSelectionDialog(env);
}
break;
// No match
default:
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204053) { // Kvasir
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
} else {
return sendQuestEndDialog(env);
}
}
}
return false;
}
}