package quest.fatebound_abbey;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author Pad
*/
public class _29600WelcomeBack extends AbstractQuestHandler {
private static final int npcId = 804662; // Melanka
private static final int itemId = 164000336; // Abbey Return Stone
public _29600WelcomeBack() {
super(29600);
}
@Override
public void register() {
qe.registerQuestNpc(npcId).addOnTalkEvent(questId);
qe.registerOnGetItem(itemId, questId); // quest acquisition linked to abbey return stone acquisition
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null)
return false;
if (qs.getStatus() == QuestStatus.START) {
if (targetId == npcId) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
case SETPRO1:
return sendQuestDialog(env, 10002);
case SELECT_QUEST_REWARD:
return defaultCloseDialog(env, 0, 0, true, true);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == npcId) {
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onGetItemEvent(QuestEnv env) {
return QuestService.startQuest(env);
}
}