package quest.event_quests;
import static com.aionemu.gameserver.model.DialogAction.*;
import java.util.List;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.quest.QuestItems;
import com.aionemu.gameserver.model.templates.rewards.BonusType;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author Rolandas
*/
public class _80035EventOnlyTheBest extends AbstractQuestHandler {
public _80035EventOnlyTheBest() {
super(80035);
}
@Override
public void register() {
qe.registerQuestNpc(799765).addOnQuestStart(questId);
qe.registerQuestNpc(799765).addOnTalkEvent(questId);
qe.registerOnBonusApply(questId, BonusType.LUNAR);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
int targetId = env.getTargetId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.isStartable())
return false;
if (qs.getStatus() == QuestStatus.START || qs.getStatus() == QuestStatus.COMPLETE && QuestService.collectItemCheck(env, false)) {
if (targetId == 799765) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 1011);
else if (env.getDialogActionId() == QUEST_ACCEPT_1)
return sendQuestDialog(env, 1003);
else if (env.getDialogActionId() == CHECK_USER_HAS_QUEST_ITEM)
return checkQuestItems(env, 0, 0, true, 5, 2716);
else if (env.getDialogActionId() == SELECTED_QUEST_NOREWARD)
return sendQuestRewardDialog(env, 799765, 5);
else
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (env.getDialogActionId() == USE_OBJECT)
return sendQuestDialog(env, 5);
return sendQuestEndDialog(env);
}
return sendQuestRewardDialog(env, 799765, 0);
}
@Override
public HandlerResult onBonusApplyEvent(QuestEnv env, BonusType bonusType, List<QuestItems> rewardItems) {
if (bonusType != BonusType.LUNAR || env.getQuestId() != questId)
return HandlerResult.UNKNOWN;
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && (qs.getStatus() == QuestStatus.START || qs.getStatus() == QuestStatus.COMPLETE)) {
if (qs.getQuestVarById(0) == 0)
return HandlerResult.SUCCESS;
}
return HandlerResult.FAILED;
}
}