package quest.esoterrace;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author Ritsu
*/
public class _28407GroupTheGathering extends AbstractQuestHandler {
public _28407GroupTheGathering() {
super(28407);
}
@Override
public void register() {
qe.registerQuestNpc(799557).addOnQuestStart(questId);
qe.registerQuestNpc(799557).addOnTalkEvent(questId);
qe.registerQuestNpc(730380).addOnTalkEvent(questId);
qe.registerQuestNpc(799558).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
int targetId = env.getTargetId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (targetId == 799557) {
if (qs == null || qs.isStartable()) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 1011);
else
return sendQuestStartDialog(env);
} else if (qs.getStatus() == QuestStatus.START && qs.getQuestVarById(0) == 1) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 1693);
else if (env.getDialogActionId() == SETPRO2)
return defaultCloseDialog(env, 1, 2);
else
return sendQuestStartDialog(env);
}
} else if (targetId == 730380) {
if (qs != null && qs.getStatus() == QuestStatus.START && qs.getQuestVarById(0) == 0) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 1352);
else if (env.getDialogActionId() == SETPRO1)
return defaultCloseDialog(env, 0, 1, 182215016, 1, 0, 0);
else
return sendQuestStartDialog(env);
}
} else if (targetId == 799558) {
if (qs != null && qs.getStatus() == QuestStatus.START && qs.getQuestVarById(0) == 2) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 2375);
else if (env.getDialogActionId() == SELECT_QUEST_REWARD) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 5);
} else
return sendQuestStartDialog(env);
} else if (qs != null && qs.getStatus() == QuestStatus.REWARD)
return sendQuestEndDialog(env);
}
return false;
}
}