package quest.enshar;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @Author Majka
* @Description:
* Talk with Xeikun.
* Investigate the Beritra troops (5) in The Beritra Defense Line.
* Talk with Xeikun.
* Investigate Vengeful Aetheric Guard Dominators (5) in the Wretched Plot.
* Take down Cursed Gilgamesh. (1)
* Talk with Gilgamesh.
* Talk with Jalturan somewhere near Cet Siege Territory.
* Report to Xeikun.
* Order: Xeikun is looking for you. Go and see him.
*/
public class _20504TiamatsShadow extends AbstractQuestHandler {
public _20504TiamatsShadow() {
super(20504);
}
@Override
public void register() {
// Xeikun 804730
// Jalturan 804731
// Gilgamesh 804742
int[] npcs = { 804730, 804731, 804742 };
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
int[] mobs = { 219943, 219944, 219945, 219946, 219947, 219948, 219949 };
for (int mob : mobs) {
qe.registerQuestNpc(mob).addOnKillEvent(questId);
}
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
qe.registerOnInvisibleTimerEnd(questId);
qe.registerOnLogOut(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
switch (targetId) {
case 804730: // Xeikun
if (qs.getStatus() == QuestStatus.START) {
if (var == 0) { // Step 0: Talk with Xeikun.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 1011);
if (dialogActionId == SETPRO1)
return defaultCloseDialog(env, var, var + 1);
}
if (var == 2) { // Step 2: Talk with Xeikun.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 1693);
if (dialogActionId == SETPRO3)
return defaultCloseDialog(env, var, var + 1);
}
}
if (qs.getStatus() == QuestStatus.REWARD) {
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
}
return sendQuestEndDialog(env);
}
break;
case 804742: // Gilgamesh
if (qs.getStatus() == QuestStatus.START) {
if (var == 5) { // Step 5: Talk with Gilgamesh.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 2716);
if (dialogActionId == SETPRO6)
return defaultCloseDialog(env, var, var + 1);
}
}
break;
case 804731: // Jalturan
if (qs.getStatus() == QuestStatus.START) {
if (var == 6) { // Step 6: Talk with Jalturan somewhere near Cet Siege Territory.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 3057);
if (dialogActionId == SET_SUCCEED) {
qs.setStatus(QuestStatus.REWARD);
qs.setQuestVar(var + 1);
updateQuestStatus(env);
return closeDialogWindow(env);
}
}
}
break;
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
switch (targetId) {
case 219943:
case 219944:
case 219945:
if (var == 1) { // Step 1: Investigate the Beritra troops (5) in The Beritra Defense Line.
int varKill = qs.getQuestVarById(1); // Kill counter
qs.setQuestVarById(1, varKill + 1); // 1-5 with varNum 1
if (varKill >= 4) {
qs.setQuestVar(var + 1);
}
updateQuestStatus(env);
return true;
}
break;
case 219946:
case 219947:
case 219948:
if (var == 3) { // Step 3: Investigate Vengeful Aetheric Guard Dominators (5) in the Wretched Plot.
int varKill = qs.getQuestVarById(1); // Kill counter
qs.setQuestVarById(1, varKill + 1); // 1-5 with varNum 1
if (varKill >= 4) {
qs.setQuestVar(var + 1);
}
updateQuestStatus(env);
return true;
}
break;
case 219949:
if (var == 4) { // Step 4: Take down Cursed Gilgamesh. (1)
qs.setQuestVar(var + 1);
updateQuestStatus(env);
spawnForFiveMinutes(804742, env.getVisibleObject().getPosition());
QuestService.invisibleTimerStart(env, 300);
return true;
}
break;
}
return false;
}
@Override
public boolean onLogOutEvent(QuestEnv env) {
return RestoreQuestStep(env, 5, 4);
}
@Override
public boolean onInvisibleTimerEndEvent(QuestEnv env) {
return RestoreQuestStep(env, 5, 4);
}
private boolean RestoreQuestStep(QuestEnv env, int step, int oldStep) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
if (var == step) {
qs.setQuestVar(oldStep);
updateQuestStatus(env);
}
return true;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 20500);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 20500);
}
}