package quest.enshar;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.world.zone.ZoneName;
/**
* @Author Majka
* @Description:
* Meet with Bonat in Sky Fortress Insurgent Post.
* Meet and talk with Nixie.
* Go to Dreg Findspot.
* Investigate the Crumbled Ruins.
* Investigate the Destroyed Balaur Ruins nearby.
* Look for the Intact Balaur Ruins.
* Examine the Putrid Balaur Corpse.
* Report back to Nixie.
* Order: Centurion Bonat is looking for you. Go and see him.
*/
public class _20501WhattheRuinsSay extends AbstractQuestHandler {
private final static int workItemId = 182215637; // Enshar Ruins Piece
public _20501WhattheRuinsSay() {
super(20501);
}
@Override
public void register() {
// Bonat 804720
// Nixie 804721
// Crumbled Ruins 731538
// Destroyed Balaur Ruins 731539
// Intact Balaur Ruins 731540
// Putrid Balaur Corpse 804722
int[] npcs = { 731538, 731539, 731540, 804720, 804721, 804722 };
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
qe.registerOnEnterZone(ZoneName.get("DF5_SENSORYAREA_Q20501A_206375_1_220080000"), questId); // Dreg Findspot zone
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
switch (targetId) {
case 804720: // Bonat
if (qs.getStatus() == QuestStatus.START) {
if (var == 0) { // Step 0: Meet with Bonat in Sky Fortress Insurgent Post.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 1011);
if (dialogActionId == SETPRO1)
return defaultCloseDialog(env, var, var + 1);
}
}
break;
case 804721: // Nixie
if (qs.getStatus() == QuestStatus.START) {
if (var == 1) { // Step 1: Meet and talk with Nixie.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 1352);
if (dialogActionId == SETPRO2)
return defaultCloseDialog(env, var, var + 1, workItemId, 1); // Gives item Ruins Location Map [ID: 182215598]
}
}
if (qs.getStatus() == QuestStatus.REWARD) { // Step 7: Report back to Nixie.
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
}
return sendQuestEndDialog(env);
}
break;
case 731538: // Crumbled Ruins
if (var == 3) { // Step 3: Investigate the Crumbled Ruins.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 2034);
if (dialogActionId == SETPRO4) {
return defaultCloseDialog(env, var, var + 1);
}
}
break;
case 731539: // Destroyed Balaur Ruins
if (var == 4) { // Step 4: Investigate the Destroyed Balaur Ruins
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 2375);
if (dialogActionId == SETPRO5)
return defaultCloseDialog(env, var, var + 1);
}
break;
case 731540: // Intact Balaur Ruins
if (var == 5) { // Step 5: Look for the Intact Balaur Ruins.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 2716);
if (dialogActionId == SETPRO6)
return defaultCloseDialog(env, var, var + 1);
}
break;
case 804722: // Putrid Balaur Corpse.
if (var == 6) { // Step 6: Examine the Putrid Balaur Corpse.
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 3057);
if (dialogActionId == SET_SUCCEED) {
// Beritra Special Assassin [ID: 219935] is spawned
spawnForFiveMinutes(219935, env.getVisibleObject().getPosition());
qs.setQuestVar(var + 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return closeDialogWindow(env);
}
}
break;
}
return false;
}
@Override
public boolean onEnterZoneEvent(QuestEnv env, ZoneName zoneName) { // Step 2: Go to Dreg Findspot.
if (zoneName == ZoneName.get("DF5_SENSORYAREA_Q20501A_206375_1_220080000")) {
Player player = env.getPlayer();
if (player == null) {
return false;
}
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (var == 2) {
qs.setQuestVar(var + 1);
updateQuestStatus(env);
}
}
return true;
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 20500);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 20500);
}
}