package quest.eltnen;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author Balthazar, Pad
*/
public class _1467TheFourLeaders extends AbstractQuestHandler {
private static final int npcId = 204045;
private static final int[] mobIds = { 211696, 211697, 211698, 211699 };
public _1467TheFourLeaders() {
super(1467);
}
@Override
public void register() {
qe.registerQuestNpc(npcId).addOnQuestStart(questId);
qe.registerQuestNpc(npcId).addOnTalkEvent(questId);
for (int mobId : mobIds)
qe.registerQuestNpc(mobId).addOnKillEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == npcId) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 4762);
case QUEST_ACCEPT_1:
QuestService.startQuest(env);
return sendQuestDialog(env, 1011);
default: {
return sendQuestStartDialog(env);
}
}
}
} else if (qs.getStatus() == QuestStatus.START) {
if (targetId == npcId) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
case SETPRO1:
qs.setRewardGroup(0);
return defaultCloseDialog(env, 0, 1);
case SETPRO2:
qs.setRewardGroup(1);
return defaultCloseDialog(env, 0, 2);
case SETPRO3:
qs.setRewardGroup(2);
return defaultCloseDialog(env, 0, 3);
case SETPRO4:
qs.setRewardGroup(3);
return defaultCloseDialog(env, 0, 4);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == npcId)
return sendQuestEndDialog(env);
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.getStatus() != QuestStatus.START) {
return false;
}
int targetId = env.getTargetId();
int var0 = qs.getQuestVarById(0);
if (targetId == mobIds[0] && var0 == 1 || targetId == mobIds[1] && var0 == 2 || targetId == mobIds[2] && var0 == 3
|| targetId == mobIds[3] && var0 == 4) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return true;
}
return false;
}
}