package quest.daevanion;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.PlayerClass;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Rhys2002
*/
public class _2989CeremonyOfTheWise extends AbstractQuestHandler {
public _2989CeremonyOfTheWise() {
super(2989);
}
@Override
public void register() {
qe.registerQuestNpc(204146).addOnQuestStart(questId);
qe.registerQuestNpc(204146).addOnTalkEvent(questId);
qe.registerQuestNpc(204056).addOnTalkEvent(questId);
qe.registerQuestNpc(204057).addOnTalkEvent(questId);
qe.registerQuestNpc(204058).addOnTalkEvent(questId);
qe.registerQuestNpc(204059).addOnTalkEvent(questId);
qe.registerQuestNpc(801222).addOnTalkEvent(questId);
qe.registerQuestNpc(801223).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.isStartable()) {
if (targetId == 204146) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 1011);
else
return sendQuestStartDialog(env);
}
}
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
if (qs.getStatus() == QuestStatus.START) {
PlayerClass playerClass = player.getCommonData().getPlayerClass();
switch (targetId) {
case 204056:// Traufnir
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (playerClass == PlayerClass.GLADIATOR || playerClass == PlayerClass.TEMPLAR)
return sendQuestDialog(env, 1352);
else
return sendQuestDialog(env, 1438);
case SETPRO1:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case 204057:// Sigyn
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (playerClass == PlayerClass.ASSASSIN || playerClass == PlayerClass.RANGER)
return sendQuestDialog(env, 1693);
else
return sendQuestDialog(env, 1779);
case SETPRO1:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case 204058:// Sif
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (playerClass == PlayerClass.SORCERER || playerClass == PlayerClass.SPIRIT_MASTER)
return sendQuestDialog(env, 2034);
else
return sendQuestDialog(env, 2120);
case SETPRO1:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case 204059:// Freyr
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (playerClass == PlayerClass.CLERIC || playerClass == PlayerClass.CHANTER)
return sendQuestDialog(env, 2375);
else
return sendQuestDialog(env, 2461);
case SETPRO1:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case 801222:
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (playerClass == PlayerClass.GUNNER || playerClass == PlayerClass.RIDER)
return sendQuestDialog(env, 2546);
else
return sendQuestDialog(env, 2589);
case SETPRO1:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case 801223:
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (playerClass == PlayerClass.BARD)
return sendQuestDialog(env, 2631);
else
return sendQuestDialog(env, 2674);
case SETPRO1:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
return false;
case 204146:
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 2716);
else if (var == 2)
return sendQuestDialog(env, 3057);
else if (var == 3) {
if (player.getCommonData().getDp() < 4000)
return sendQuestDialog(env, 3484);
else
return sendQuestDialog(env, 3398);
} else if (var == 4) {
if (player.getCommonData().getDp() < 4000)
return sendQuestDialog(env, 3825);
else
return sendQuestDialog(env, 3739);
}
return false;
case SELECT_QUEST_REWARD:
if (var == 3) {
playQuestMovie(env, 137);
player.getCommonData().setDp(0);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 5);
} else if (var == 4) {
playQuestMovie(env, 137);
player.getCommonData().setDp(0);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 5);
} else
return this.sendQuestEndDialog(env);
case SETPRO2:
qs.setQuestVarById(0, var + 1);
updateQuestStatus(env);
return sendQuestDialog(env, 3057);
case SETPRO4:
qs.setQuestVarById(0, 3);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
case SETPRO5:
qs.setQuestVarById(0, 4);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204146)
return sendQuestEndDialog(env);
}
return false;
}
}