package quest.daevanion;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author kecimis, Tiger, vlog, Neon
*/
public class _1990ASagesGift extends AbstractQuestHandler {
public _1990ASagesGift() {
super(1990);
}
@Override
public void register() {
int[] mobs = { 256617, 253721, 253720, 254514, 254513 };
qe.registerQuestNpc(203771).addOnQuestStart(questId);
qe.registerQuestNpc(203771).addOnTalkEvent(questId);
for (int mob : mobs) {
qe.registerQuestNpc(mob).addOnKillEvent(questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (targetId == 203771) { // Fermina
if (env.getDialogActionId() == QUEST_SELECT) {
if (isDaevanionArmorEquipped(player)) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestDialog(env, 4848);
}
} else {
return sendQuestStartDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
int var1 = qs.getQuestVarById(1);
if (targetId == 203771) { // Fermina
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
} else if (var == 1) {
return sendQuestDialog(env, 10000);
} else if (var == 2 && var1 == 60) {
return sendQuestDialog(env, 1693);
} else if (var == 3) {
return sendQuestDialog(env, 2034);
}
return false;
case CHECK_USER_HAS_QUEST_ITEM:
return checkQuestItems(env, 0, 1, false, 10000, 10001); // 1
case SELECT4_1:
int currentDp = player.getCommonData().getDp();
int maxDp = player.getGameStats().getMaxDp().getCurrent();
long burner = player.getInventory().getItemCountByItemId(186000040); // Divine Incense Burner
if (currentDp == maxDp && burner >= 1) {
removeQuestItem(env, 186000040, 1);
player.getCommonData().setDp(0);
changeQuestStep(env, 3, 3, true); // reward
return sendQuestDialog(env, 5);
} else {
return sendQuestDialog(env, 2120);
}
case SETPRO2:
return defaultCloseDialog(env, 1, 2); // 2
case SETPRO3:
qs.setQuestVar(3); // 3
updateQuestStatus(env);
return sendQuestSelectionDialog(env);
case FINISH_DIALOG:
return sendQuestSelectionDialog(env);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 203771) { // Fermina
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int all;
int a = (qs.getQuestVars().getQuestVars() >> 7) & 0x7F;
int b = (qs.getQuestVars().getQuestVars() >> 14) & 0x7F;
int c = (qs.getQuestVars().getQuestVars() >> 21) & 0x7F;
int var = qs.getQuestVarById(0);
if (var == 2) {
switch (env.getTargetId()) {
case 256617: // Strange Lake Spirit
if (a >= 0 && a < 30) {
++a;
all = c;
all = all << 7;
all += b;
all = all << 7;
all += a;
all = all << 7;
all += 2;// var0
qs.setQuestVar(all);
updateQuestStatus(env);
}
break;
case 253721:
case 253720: // Lava Hoverstone
if (b >= 0 && b < 30) {
++b;
all = c;
all = all << 7;
all += b;
all = all << 7;
all += a;
all = all << 7;
all += 2;// var0
qs.setQuestVar(all);
updateQuestStatus(env);
}
break;
case 254514:
case 254513: // Disturbed Resident
if (c >= 0 && c < 30) {
++c;
all = c;
all = all << 7;
all += b;
all = all << 7;
all += a;
all = all << 7;
all += 2;// var0
qs.setQuestVar(all);
updateQuestStatus(env);
}
break;
}
if (qs.getQuestVarById(0) == 2 && a == 30 && b == 30 && c == 30) {
qs.setQuestVarById(1, 60);
updateQuestStatus(env);
return true;
}
}
}
return false;
}
private boolean isDaevanionArmorEquipped(Player player) {
int plate = player.getEquipment().itemSetPartsEquipped(9);
int chain = player.getEquipment().itemSetPartsEquipped(8);
int leather = player.getEquipment().itemSetPartsEquipped(7);
int cloth = player.getEquipment().itemSetPartsEquipped(6);
int gunner = player.getEquipment().itemSetPartsEquipped(378);
if (plate == 5 || chain == 5 || leather == 5 || cloth == 5 || gunner == 5) {
return true;
}
return false;
}
}