package quest.cygnea;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @Author Majka
* @Description
* Talk with Atrape at Andrea Territory Village.
* Eliminate the Beritra Troopers and Beritra Sentinels (5).
* Use the Flame Pepper Bomb to torture and obtain information from Commander Nazracht (1).
* Obtain the Broken Slate Piece from the Cracked Oath Slate and take it to Atrape.
* Help Atrape pursue the Beritra army and get information on Tiamat's secret treasure.
*/
public class _10504ConfiscatetheSlate extends AbstractQuestHandler {
private final static int workItem = 182215606; // Flame Pepper Bomb
private final static int collectItemId = 182215607; // Broken Slate Piece
public _10504ConfiscatetheSlate() {
super(10504);
}
@Override
public void register() {
// Cracked Oath Slate 702671
// Atrape 804706
int[] npcs = { 702671, 804706 };
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
int[] mobs = { 236253, 236254, 236255 }; // Beritra Troopers, Beritra Sentinels, Commander Nazracht
for (int mob : mobs) {
qe.registerQuestNpc(mob).addOnKillEvent(questId);
}
qe.registerQuestItem(collectItemId, questId);
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
switch (targetId) {
case 804706: // Atrape
if (qs.getStatus() == QuestStatus.START) {
if (var == 0) { // Step 0: Talk with Atrape at Andrea Territory Village.
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 1011);
}
if (dialogActionId == SETPRO1) {
return defaultCloseDialog(env, 0, 1, workItem, 1); // 1
}
}
if (var == 3) { // Step 2: Obtain the Old Balaur Document from the Scattered Balaur Document and take it to Euvia
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 2034);
}
if (dialogActionId == CHECK_USER_HAS_QUEST_ITEM) {
long itemCount = player.getInventory().getItemCountByItemId(collectItemId);
if (itemCount > 0) {
removeQuestItem(env, collectItemId, itemCount);
qs.setQuestVar(var + 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 10000);
} else {
return sendQuestDialog(env, 10001);
}
}
}
}
if (qs.getStatus() == QuestStatus.REWARD) {
if (dialogActionId == USE_OBJECT) {
return sendQuestDialog(env, 10002);
}
return sendQuestEndDialog(env);
}
break;
case 702671:
if (dialogActionId == USE_OBJECT && var == 3) { // Step 3: Obtain the Broken Slate Piece from the Cracked Oath Slate and take it to
// Atrape.
return useQuestObject(env, 3, 3, false, 0);
}
break;
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
// Step 1: Eliminate the Beritra Troopers and Beritra Sentinels (5).
// Step 2: Use the Flame Pepper Bomb to torture and obtain information from Commander Nazracht (1).
switch (targetId) {
case 236253:
case 236254:
if (var == 1) {
int varKill = qs.getQuestVarById(1); // Kill counter
qs.setQuestVarById(1, varKill + 1); // 1-5 with varNum 1
if (varKill >= 4) {
qs.setQuestVar(var + 1);
}
updateQuestStatus(env);
return true;
}
break;
case 236255:
if (var == 2) {
qs.setQuestVar(var + 1);
updateQuestStatus(env);
return true;
}
break;
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 10500);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 10500);
}
}