package quest.beluslan;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
public class _4542TheSecretoftheSeirenTreasure extends AbstractQuestHandler {
private final static int[] npc_ids = { 204768, 204743, 204808 };
public _4542TheSecretoftheSeirenTreasure() {
super(4542);
}
@Override
public void register() {
qe.registerQuestNpc(204768).addOnQuestStart(questId);
for (int npc_id : npc_ids)
qe.registerQuestNpc(npc_id).addOnTalkEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs == null || qs.isStartable()) {
if (targetId == 204768) { // Sleipnir
if (env.getDialogActionId() == QUEST_SELECT) {
return sendQuestDialog(env, 4762);
} else {
return sendQuestStartDialog(env, 182215327, 1);
}
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 204743: // Rubelik
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1011);
return false;
case SELECT1_1:
return sendQuestDialog(env, 1012);
case SELECT1_2:
return sendQuestDialog(env, 1097);
case SETPRO1:
return defaultCloseDialog(env, 0, 1); // 1
}
break;
case 204768: // Sleipnir
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 1352);
if (var == 5)
return sendQuestDialog(env, 2716);
return false;
case SELECT2_1:
return sendQuestDialog(env, 1353);
case SELECT2_2:
return sendQuestDialog(env, 1438);
case SETPRO2:
removeQuestItem(env, 182215327, 1);
return defaultCloseDialog(env, 1, 2, 182215328, 1); // 2
case SELECT_QUEST_REWARD:
removeQuestItem(env, 182215330, 1);
return defaultCloseDialog(env, 5, 5, true, true); // reward
case SELECT6_1:
return sendQuestDialog(env, 2717);
case SETPRO6:
changeQuestStep(env, 5, 6, true); // 6
removeQuestItem(env, 182215330, 1);
return sendQuestDialog(env, 5); // reward
}
break;
case 204808: // Esnu
switch (env.getDialogActionId()) {
case QUEST_SELECT:
if (var == 2)
return sendQuestDialog(env, 1693);
if (var == 3)
return sendQuestDialog(env, 2034);
if (var == 4)
return sendQuestDialog(env, 2375);
return false;
case SELECT3_1:
return sendQuestDialog(env, 1694);
case SELECT3_2:
return sendQuestDialog(env, 1779);
case SETPRO3:
removeQuestItem(env, 182215328, 1);
return defaultCloseDialog(env, 2, 3);
case CHECK_USER_HAS_QUEST_ITEM:
return checkQuestItems(env, 3, 4, false, 10000, 10001); // 4
case FINISH_DIALOG:
if (var == 3)
defaultCloseDialog(env, 3, 3); // 3
return false;
case SELECT5_1:
return sendQuestDialog(env, 2376);
case SETPRO5:
removeQuestItem(env, 182215329, 1);
return defaultCloseDialog(env, 4, 5, 182215330, 1); // 5
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204768) { // Sleipnir
return sendQuestEndDialog(env);
}
}
return false;
}
}