package quest.beluslan;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.ai.event.AIEventType;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_NPC_INFO;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.questEngine.task.QuestTasks;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Cheatkiller
*/
public class _2634TheDraupnirRedemption extends AbstractQuestHandler {
private final static int[] npcs = { 204828, 700350, 204830 };
public _2634TheDraupnirRedemption() {
super(2634);
}
@Override
public void register() {
qe.registerQuestNpc(204828).addOnQuestStart(questId);
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
qe.registerOnLogOut(questId);
qe.registerAddOnReachTargetEvent(questId);
qe.registerAddOnLostTargetEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if (qs == null || qs.isStartable()) {
if (targetId == 204828) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 4762);
else
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 700350:
switch (env.getDialogActionId()) {
case USE_OBJECT: {
if (qs.getQuestVarById(0) == 0)
return sendQuestDialog(env, 1011);
return false;
}
case SETPRO1: {
Npc npc = (Npc) env.getVisibleObject();
npc.getController().delete();
Npc survivor = (Npc) spawnInFrontOf(204830, player);
PacketSendUtility.sendPacket(player, new SM_NPC_INFO(survivor, player));
survivor.getAi().onCreatureEvent(AIEventType.FOLLOW_ME, player);
player.getController().addTask(TaskId.QUEST_FOLLOW, QuestTasks.newFollowingToTargetCheckTask(env, survivor, 204828));
return defaultCloseDialog(env, 0, 1); // 1
}
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204828) {
if (env.getDialogActionId() == QUEST_SELECT)
return sendQuestDialog(env, 10002);
else
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onNpcReachTargetEvent(QuestEnv env) {
return defaultFollowEndEvent(env, 1, 2, true); // reward
}
@Override
public boolean onNpcLostTargetEvent(QuestEnv env) {
return defaultFollowEndEvent(env, 1, 0, false);
}
@Override
public boolean onLogOutEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (var == 1) {
changeQuestStep(env, 1, 0);
}
}
return false;
}
}