package quest.beluslan;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.EmotionType;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_USE_OBJECT;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Nephis
*/
public class _2620SummoningPhagrasul extends AbstractQuestHandler {
private final static int[] mob_ids = { 213109, 213111 };
public _2620SummoningPhagrasul() {
super(2620);
}
@Override
public void register() {
qe.registerQuestNpc(204787).addOnQuestStart(questId); // Chieftain Akagitan
qe.registerQuestNpc(204787).addOnTalkEvent(questId);
qe.registerQuestNpc(204824).addOnTalkEvent(questId); // Gigantic Phagrasul
qe.registerQuestNpc(700323).addOnTalkEvent(questId); // Huge Mamut Skull
for (int mob_id : mob_ids)
qe.registerQuestNpc(mob_id).addOnKillEvent(questId);
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.getStatus() != QuestStatus.START)
return false;
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
switch (targetId) {
case 213109:
if (qs.getQuestVarById(1) < 5 && qs.getQuestVarById(0) == 1) {
qs.setQuestVarById(1, qs.getQuestVarById(1) + 1);
updateQuestStatus(env);
return true;
}
break;
case 213111:
if (qs.getQuestVarById(2) < 5 && qs.getQuestVarById(0) == 1) {
qs.setQuestVarById(2, qs.getQuestVarById(2) + 1);
updateQuestStatus(env);
return true;
}
}
return false;
}
@Override
public boolean onDialogEvent(final QuestEnv env) {
final Player player = env.getPlayer();
int targetId = 0;
if (env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (qs == null || qs.isStartable()) {
if (targetId == 204787) {// Chieftain Akagitan
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 4762);
else if (dialogActionId == QUEST_ACCEPT_1) {
if (!giveQuestItem(env, 182204498, 1))
return true;
return sendQuestStartDialog(env);
} else
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (targetId == 204824) {
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1011);
return false;
case SETPRO1:
if (var == 0) {
qs.setQuestVarById(0, qs.getQuestVarById(0) + 1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
final Npc npc = (Npc) env.getVisibleObject();
ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
npc.getController().delete();
}
}, 40000);
return true;
}
}
}
if (targetId == 700323) {// Hugh mamut skull
switch (dialogActionId) {
case USE_OBJECT:
if (var == 0) {
final int targetObjectId = env.getVisibleObject().getObjectId();
PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), targetObjectId, 3000, 1));
PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.NEUTRALMODE_IN_STANDING, 0, targetObjectId), true);
ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
removeQuestItem(env, 182204498, 1);
if (player.getTarget() == null || player.getTarget().getObjectId() != targetObjectId)
return;
PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), targetObjectId, 3000, 0));
PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.START_LOOT, 0, targetObjectId), true);
spawnForFiveMinutes(204824, player.getWorldMapInstance(), (float) 2851.698, (float) 160.88698, (float) 301.78537, (byte) 93);
}
}, 3000);
}
}
}
if (targetId == 204787) {// Chieftain Akagitan
switch (dialogActionId) {
case USE_OBJECT:
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestDialog(env, 10002);
case SELECT_QUEST_REWARD:
return sendQuestDialog(env, 5);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204787)
return sendQuestEndDialog(env);
}
return false;
}
}