package quest.beluslan;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.ai.event.AIEventType;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.questEngine.task.QuestTasks;
/**
* @author Ritsu
*/
public class _24053TheMaulingoftheMau extends AbstractQuestHandler {
private final static int[] npc_ids = { 204787, 204795, 204796, 204700 };
public _24053TheMaulingoftheMau() {
super(24053);
}
@Override
public void register() {
qe.registerOnLogOut(questId);
qe.registerAddOnReachTargetEvent(questId);
qe.registerAddOnLostTargetEvent(questId);
qe.registerOnQuestCompleted(questId);
qe.registerOnLevelChanged(questId);
for (int npc_id : npc_ids)
qe.registerQuestNpc(npc_id).addOnTalkEvent(questId);
}
@Override
public boolean onNpcReachTargetEvent(QuestEnv env) {
return defaultFollowEndEvent(env, 3, 4, false, 253);
}
@Override
public boolean onNpcLostTargetEvent(QuestEnv env) {
return defaultFollowEndEvent(env, 3, 2, false);
}
@Override
public boolean onLogOutEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
if (var == 3) {
changeQuestStep(env, 3, 2);
}
}
return false;
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 24050);
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 24050);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null)
return false;
int var = qs.getQuestVarById(0);
int targetId = env.getTargetId();
int dialogActionId = env.getDialogActionId();
if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 204700) {
if (dialogActionId == USE_OBJECT)
return sendQuestDialog(env, 10002);
else
return sendQuestEndDialog(env);
}
return false;
} else if (qs.getStatus() != QuestStatus.START) {
return false;
}
if (targetId == 204787) {
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0)
return sendQuestDialog(env, 1011);
else if (var == 4)
return sendQuestDialog(env, 2375);
return false;
case SELECT1_1:
playQuestMovie(env, 252);
break;
case SETPRO1:
if (var == 0) {
return defaultCloseDialog(env, 0, 1); // 1
}
return false;
case SET_SUCCEED:
if (var == 4) {
return defaultCloseDialog(env, 4, 4, true, false); // reward
}
}
} else if (targetId == 204795) {
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1)
return sendQuestDialog(env, 1352);
return false;
case SETPRO2:
if (var == 1) {
return defaultCloseDialog(env, 1, 2); // 2
}
}
} else if (targetId == 204796) {
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2)
return sendQuestDialog(env, 1693);
return false;
case SETPRO3:
if (var == 2) {
Npc survivor = (Npc) spawnInFrontOf(204806, player);
survivor.getAi().onCreatureEvent(AIEventType.FOLLOW_ME, player);
player.getController().addTask(TaskId.QUEST_FOLLOW, QuestTasks.newFollowingToTargetCheckTask(env, survivor, 204813));
return defaultCloseDialog(env, 2, 3);
}
}
}
return false;
}
}