package quest.ascension;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.configs.main.CustomConfig;
import com.aionemu.gameserver.model.animations.TeleportAnimation;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author MrPoke + Dune11, vlog
*/
public class _1007ACeremonyinSanctum extends AbstractQuestHandler {
public _1007ACeremonyinSanctum() {
super(1007);
}
@Override
public void register() {
if (CustomConfig.ENABLE_SIMPLE_2NDCLASS)
return;
int[] npcs = { 790001, 203725, 203752, 203758, 203759, 203760, 203761, 801212, 801213 };
qe.registerOnLevelChanged(questId);
qe.registerOnQuestCompleted(questId);
for (int npc : npcs) {
qe.registerQuestNpc(npc).addOnTalkEvent(questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null) {
return false;
}
int var = qs.getQuestVars().getQuestVars();
if (qs.getStatus() == QuestStatus.START) {
switch (targetId) {
case 790001: // Pernos
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1011);
}
if (var == 1) {
return sendQuestDialog(env, 1013);
}
return false;
case SETPRO1:
if (var <= 1) {
qs.setQuestVar(1);
updateQuestStatus(env);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 0));
TeleportService.teleportTo(player, 110010000, 1313f, 1512f, 568f, (byte) 0, TeleportAnimation.FADE_OUT_BEAM);
return true;
}
}
break;
case 203725: // Leah
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1) {
return sendQuestDialog(env, 1352);
}
return false;
case SELECT2_1:
return playQuestMovie(env, 92);
case SETPRO2:
return defaultCloseDialog(env, 1, 2); // 2
}
break;
case 203752: // Jucleas
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 2) {
return sendQuestDialog(env, 1693);
}
return false;
case SELECT3_1:
return playQuestMovie(env, 91);
case SETPRO3:
if (var == 2) {
switch (player.getPlayerClass().getStartingClass()) {
case WARRIOR:
qs.setQuestVar(10);
qs.setRewardGroup(0);
break;
case SCOUT:
qs.setQuestVar(20);
qs.setRewardGroup(1);
break;
case MAGE:
qs.setQuestVar(30);
qs.setRewardGroup(2);
break;
case PRIEST:
qs.setQuestVar(40);
qs.setRewardGroup(3);
break;
case ENGINEER:
qs.setQuestVar(50);
qs.setRewardGroup(4);
break;
case ARTIST:
qs.setQuestVar(60);
qs.setRewardGroup(5);
break;
}
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestSelectionDialog(env);
}
break;
}
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 203758 && var == 10) {
switch (env.getDialogActionId()) {
case USE_OBJECT:
return sendQuestDialog(env, 2034);
default:
return sendQuestEndDialog(env);
}
} else if (targetId == 203759 && var == 20) {
switch (env.getDialogActionId()) {
case USE_OBJECT:
return sendQuestDialog(env, 2375);
default:
return sendQuestEndDialog(env);
}
} else if (targetId == 203760 && var == 30) {
switch (env.getDialogActionId()) {
case USE_OBJECT:
return sendQuestDialog(env, 2716);
default:
return sendQuestEndDialog(env);
}
} else if (targetId == 203761 && var == 40) {
switch (env.getDialogActionId()) {
case USE_OBJECT:
return sendQuestDialog(env, 3057);
default:
return sendQuestEndDialog(env);
}
} else if (targetId == 801212 && var == 50) {
switch (env.getDialogActionId()) {
case USE_OBJECT:
return sendQuestDialog(env, 3398);
default:
return sendQuestEndDialog(env);
}
} else if (targetId == 801213 && var == 60) {
switch (env.getDialogActionId()) {
case USE_OBJECT:
return sendQuestDialog(env, 3739);
default:
return sendQuestEndDialog(env);
}
}
}
return false;
}
@Override
public void onLevelChangedEvent(Player player) {
defaultOnLevelChangedEvent(player, 1006);
}
@Override
public void onQuestCompletedEvent(QuestEnv env) {
defaultOnQuestCompletedEvent(env, 1006);
}
}