package quest.altgard;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @Author Majka
*/
public class _24112NoLaissezFaireForLepharists extends AbstractQuestHandler {
private final static int questStartNpcId = 203631; // Nokir
private final static int questEndNpcId = 832821; // Brodir
private final static int questKillNpcId = 210510; // Comrade Sumarhon
public _24112NoLaissezFaireForLepharists() {
super(24112);
}
@Override
public void register() {
qe.registerQuestNpc(questStartNpcId).addOnQuestStart(questId);
qe.registerQuestNpc(questStartNpcId).addOnTalkEvent(questId);
qe.registerQuestNpc(questEndNpcId).addOnTalkEvent(questId);
qe.registerQuestNpc(questKillNpcId).addOnKillEvent(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = 0;
if (env.getVisibleObject() instanceof Npc) {
targetId = ((Npc) env.getVisibleObject()).getNpcId();
}
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (targetId == questStartNpcId) { // Nokir
if (qs == null || qs.isStartable()) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
default:
return sendQuestStartDialog(env);
}
}
}
if (targetId == questEndNpcId) { // Brodir
if (qs != null && qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) { // @ToDo: find a way to reach this part. It works with var = -1 but doesn't activate following step
return sendQuestDialog(env, 1352);
} else if (var == 1) {
return sendQuestDialog(env, 2375);
}
return false;
case SETPRO1:
qs.setQuestVarById(0, 1);
return sendQuestSelectionDialog(env);
case SELECT_QUEST_REWARD:
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
return sendQuestEndDialog(env);
}
}
if (qs != null && qs.getStatus() == QuestStatus.REWARD) {
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.getStatus() != QuestStatus.START) {
return false;
}
int targetId = env.getTargetId();
int var = qs.getQuestVarById(0);
if (var == 0 && targetId == questKillNpcId) {
qs.setQuestVarById(0, 1);
updateQuestStatus(env);
return true;
}
return false;
}
}