package quest.altgard;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author Atomics, Gigi, Majka
*/
public class _2288MoneyWhereYourMouthIs extends AbstractQuestHandler {
private final static int questStartNpcId = 203621; // Shania
public _2288MoneyWhereYourMouthIs() {
super(2288);
}
@Override
public void register() {
qe.registerQuestNpc(questStartNpcId).addOnQuestStart(questId);
qe.registerQuestNpc(questStartNpcId).addOnTalkEvent(questId);
// Register kill events for each monster
int[] mobs = { 210436, 210437, 210440, 210564, 210581, 210584 };
for (int mob : mobs) {
qe.registerQuestNpc(mob).addOnKillEvent(questId);
}
qe.registerOnQuestTimerEnd(questId);
qe.registerOnLogOut(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = 0;
if (env.getVisibleObject() instanceof Npc) {
targetId = ((Npc) env.getVisibleObject()).getNpcId();
}
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (targetId == questStartNpcId) {
if (qs == null || qs.isStartable()) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 1011);
} else {
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
switch (dialogActionId) {
case SELECT_QUEST_REWARD:
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
QuestService.questTimerEnd(env);
return sendQuestDialog(env, 5);
case QUEST_SELECT:
if (qs.getQuestVarById(0) == 4) {
return sendQuestDialog(env, 1352);
} else if (qs.getQuestVarById(0) == 0) {
return sendQuestDialog(env, 1003);
}
return false;
case SETPRO1:
QuestService.questTimerStart(env, 600);
qs.setQuestVarById(0, 1);
updateQuestStatus(env);
return sendQuestSelectionDialog(env);
default:
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onKillEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.getStatus() != QuestStatus.START) {
return false;
}
int var = qs.getQuestVarById(0);
int targetId = 0;
if (env.getVisibleObject() instanceof Npc) {
targetId = ((Npc) env.getVisibleObject()).getNpcId();
}
switch (targetId) {
case 210436:
case 210437:
case 210440:
case 210564:
case 210581:
case 210584:
if (var > 0 && var < 3) {
qs.setQuestVarById(0, qs.getQuestVarById(0) + 1);
updateQuestStatus(env);
return true;
} else if (var == 3) {
qs.setQuestVarById(0, qs.getQuestVarById(0) + 1);
updateQuestStatus(env);
return true;
}
}
return false;
}
// On time end if not in reward status delete the quest
@Override
public boolean onQuestTimerEndEvent(QuestEnv env) {
final Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
QuestService.abandonQuest(player, questId);
return true;
}
return false;
}
// On logout if not in reward status delete the quest
@Override
public boolean onLogOutEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
QuestService.abandonQuest(player, questId);
return true;
}
return false;
}
}