package quest.altgard;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author HellBoy, Majka
*/
public class _2230AFriendlyWager extends AbstractQuestHandler {
private final static int questDropItemId = 182203223; // Mosbear Tusks
private final static int questStartNpcId = 203621; // Shania
private final static int questDurationTime = 1800; // Duration time of the quest 1800
public _2230AFriendlyWager() {
super(2230);
}
@Override
public void register() {
qe.registerQuestNpc(questStartNpcId).addOnQuestStart(questId);
qe.registerQuestNpc(questStartNpcId).addOnTalkEvent(questId);
qe.registerOnQuestTimerEnd(questId);
qe.registerOnLogOut(questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
final Player player = env.getPlayer();
int targetId = env.getTargetId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
if (targetId == questStartNpcId) {
if (qs == null || qs.isStartable()) {
switch (dialogActionId) {
case QUEST_ACCEPT_1:
if (QuestService.startQuest(env)) {
QuestService.questTimerStart(env, questDurationTime);
return sendQuestDialog(env, 1003);
}
break;
case QUEST_SELECT:
return sendQuestDialog(env, 1011);
default:
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
switch (dialogActionId) {
case QUEST_SELECT:
return sendQuestDialog(env, 2375);
case SETPRO1:
if (!player.getController().hasTask(TaskId.QUEST_TIMER)) { // A new chance starts
QuestService.questTimerStart(env, questDurationTime);
}
return sendQuestSelectionDialog(env);
case CHECK_USER_HAS_QUEST_ITEM:
// Still time left; check collected items: reward if right number otherwise dialogue to continue
if (player.getController().hasTask(TaskId.QUEST_TIMER)) {
if (QuestService.collectItemCheck(env, true)) {
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
QuestService.questTimerEnd(env);
return sendQuestDialog(env, 5);
} else {
return sendQuestDialog(env, 2716);
}
} else { // Time ended; remove quest items and ask for new chance;
long mosbearTusks = player.getInventory().getItemCountByItemId(questDropItemId);
removeQuestItem(env, questDropItemId, mosbearTusks);
return sendQuestDialog(env, 3057);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
return sendQuestEndDialog(env);
}
}
return false;
}
// On time end if not in reward status delete timer task
@Override
public boolean onQuestTimerEndEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
player.getController().cancelTask(TaskId.QUEST_TIMER);
return true;
}
return false;
}
// On logout if not in reward status delete quest items and quest itself
@Override
public boolean onLogOutEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
long mosbearTusks = player.getInventory().getItemCountByItemId(questDropItemId);
removeQuestItem(env, questDropItemId, mosbearTusks);
QuestService.abandonQuest(player, questId);
return true;
}
return false;
}
}