package quest.abyssal_splinter;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.QuestService;
/**
* @author Rikka
*/
public class _30261WeirdFragment extends AbstractQuestHandler {
public _30261WeirdFragment() {
super(30261);
}
@Override
public void register() {
qe.registerQuestNpc(278533).addOnTalkEvent(questId);
qe.registerQuestNpc(279029).addOnTalkEvent(questId);
qe.registerQuestNpc(260264).addOnTalkEvent(questId);
qe.registerQuestItem(182209800, questId);
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
return false;
} else if (qs.getStatus() == QuestStatus.START) {
int var = qs.getQuestVarById(0);
switch (targetId) {
case 278533: // Rentia
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 0) {
return sendQuestDialog(env, 1352);
}
return false;
case SETPRO1:
return defaultCloseDialog(env, 0, 1);
}
break;
case 279029: // Lugbug
switch (dialogActionId) {
case QUEST_SELECT:
if (var == 1) {
return sendQuestDialog(env, 1693);
}
return false;
case SETPRO2:
changeQuestStep(env, 1, 2);
return defaultCloseDialog(env, 2, 2, true, false); // reward
}
break;
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (targetId == 260264) { // Aratus
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public HandlerResult onItemUseEvent(QuestEnv env, Item item) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs == null || qs.isStartable()) {
return HandlerResult.fromBoolean(QuestService.startQuest(env));
}
return HandlerResult.FAILED;
}
}