package ai;
import java.util.concurrent.Future;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.AIState;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.ai.event.AIEventType;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.state.CreatureVisualState;
import com.aionemu.gameserver.model.skill.NpcSkillEntry;
import com.aionemu.gameserver.network.aion.serverpackets.SM_PLAYER_STATE;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author ATracer
*/
@AIName("trap")
public class TrapNpcAI extends NpcAI {
private Future<?> despawnTask;
public TrapNpcAI(Npc owner) {
super(owner);
}
@Override
protected void handleCreatureSee(Creature creature) {
super.handleCreatureSee(creature);
tryActivateTrap(creature);
}
@Override
protected void handleCreatureMoved(Creature creature) {
super.handleCreatureMoved(creature);
tryActivateTrap(creature);
}
private void tryActivateTrap(Creature creature) {
if (despawnTask != null) {
return;
}
if (!creature.isDead() && !creature.isInVisualState(CreatureVisualState.BLINKING)
&& isInRange(creature, getOwner().getGameStats().getAttackRange().getCurrent())) {
Creature creator = (Creature) getCreator();
if (!creator.isEnemy(creature)) {
return;
}
explode(creature);
}
}
@Override
protected void handleSpawned() {
String name = getObjectTemplate().getName().toLowerCase();
if (!name.equals("scrapped mechanisms"))
getOwner().setVisualState(CreatureVisualState.HIDE1);
super.handleSpawned();
if (name.equals("shock trap"))
explode(getOwner());
}
private void explode(final Creature creature) {
if (setStateIfNot(AIState.FIGHT)) {
getOwner().unsetVisualState(CreatureVisualState.HIDE1);
PacketSendUtility.broadcastPacket(getOwner(), new SM_PLAYER_STATE(getOwner()));
AIActions.targetCreature(TrapNpcAI.this, creature);
getOwner().updateKnownlist();
NpcSkillEntry npcSkill = getSkillList().getRandomSkill();
if (npcSkill != null) {
AIActions.useSkill(TrapNpcAI.this, npcSkill.getSkillId());
}
despawnTask = ThreadPoolManager.getInstance().schedule(() -> AIActions.deleteOwner(TrapNpcAI.this), 5000);
}
}
@Override
public boolean isMoveSupported() {
return false;
}
@Override
protected boolean canHandleEvent(AIEventType eventType) {
if (eventType == AIEventType.CREATURE_MOVED)
return true;
return super.canHandleEvent(eventType);
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case ALLOW_DECAY, ALLOW_RESPAWN, REWARD_AP_XP_DP_LOOT -> false;
default -> super.ask(question);
};
}
}