package ai;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.EmotionType;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author xTz
*/
@AIName("shifter")
public class ShifterAI extends ActionItemNpcAI {
public ShifterAI(Npc owner) {
super(owner);
}
@Override
protected void handleUseItemFinish(Player player) {
super.handleUseItemFinish(player);
PacketSendUtility.broadcastPacket(player, new SM_EMOTION(getOwner(), EmotionType.EMOTE, 144, 0), true);
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
100,792 |
2 |
![]() |
58,079 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,969 |
7 |
![]() |
29,470 |
8 |
![]() |
29,077 |
9 |
![]() |
28,199 |
10 |
![]() |
17,020 |