package ai;
import static com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE.*;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.AIRequest;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.configs.main.CustomConfig;
import com.aionemu.gameserver.dao.PlayerBindPointDAO;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.TribeClass;
import com.aionemu.gameserver.model.animations.ActionAnimation;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.Persistable.PersistentState;
import com.aionemu.gameserver.model.gameobjects.player.BindPointPosition;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.BindPointTemplate;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ACTION_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUESTION_WINDOW;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.PositionUtil;
import com.aionemu.gameserver.world.WorldType;
/**
* @author ATracer
*/
@AIName("resurrect")
public class ResurrectAI extends NpcAI {
private static Logger log = LoggerFactory.getLogger(ResurrectAI.class);
public ResurrectAI(Npc owner) {
super(owner);
}
@Override
protected void handleDialogStart(Player player) {
BindPointTemplate bindPointTemplate = DataManager.BIND_POINT_DATA.getBindPointTemplate(getNpcId());
Race race = player.getRace();
if (bindPointTemplate == null) {
log.info("There is no bind point template for npc: " + getNpcId());
return;
}
if (player.getBindPoint() != null && player.getBindPoint().getMapId() == getPosition().getMapId()
&& PositionUtil.getDistance(player.getBindPoint().getX(), player.getBindPoint().getY(), player.getBindPoint().getZ(), getPosition().getX(),
getPosition().getY(), getPosition().getZ()) < 20) {
PacketSendUtility.sendPacket(player, STR_ALREADY_REGISTER_THIS_RESURRECT_POINT());
return;
}
WorldType worldType = player.getWorldType();
if (!CustomConfig.ENABLE_CROSS_FACTION_BINDING && !getTribe().equals(TribeClass.FIELD_OBJECT_ALL)) {
if ((!getRace().equals(Race.NONE) && !getRace().equals(race))
|| (race.equals(Race.ASMODIANS) && getTribe().equals(TribeClass.FIELD_OBJECT_LIGHT))
|| (race.equals(Race.ELYOS) && getTribe().equals(TribeClass.FIELD_OBJECT_DARK))) {
PacketSendUtility.sendPacket(player, STR_MSG_BINDSTONE_CANNOT_FOR_INVALID_RIGHT(player.getOppositeRace().toString()));
return;
}
}
if (worldType == WorldType.PRISON) {
PacketSendUtility.sendPacket(player, STR_CANNOT_REGISTER_RESURRECT_POINT_FAR_FROM_NPC());
return;
}
bindHere(player, bindPointTemplate);
}
private void bindHere(Player player, final BindPointTemplate bindPointTemplate) {
AIActions.addRequest(this, player, SM_QUESTION_WINDOW.STR_ASK_REGISTER_RESURRECT_POINT, new AIRequest() {
@Override
public void acceptRequest(Creature requester, Player responder, int requestId) {
// check if this both creatures are in same world
if (responder.getWorldId() == requester.getWorldId()) {
// check enough kinah
if (responder.getInventory().getKinah() < bindPointTemplate.getPrice()) {
PacketSendUtility.sendPacket(responder, STR_CANNOT_REGISTER_RESURRECT_POINT_NOT_ENOUGH_FEE());
return;
} else if (PositionUtil.getDistance(requester, responder) > 5) {
PacketSendUtility.sendPacket(responder, STR_CANNOT_REGISTER_RESURRECT_POINT_FAR_FROM_NPC());
return;
}
BindPointPosition old = responder.getBindPoint();
BindPointPosition bpp = new BindPointPosition(requester.getWorldId(), responder.getX(), responder.getY(), responder.getZ(),
responder.getHeading());
bpp.setPersistentState(old == null ? PersistentState.NEW : PersistentState.UPDATE_REQUIRED);
responder.setBindPoint(bpp);
if (PlayerBindPointDAO.store(responder)) {
responder.getInventory().decreaseKinah(bindPointTemplate.getPrice());
TeleportService.sendObeliskBindPoint(responder);
PacketSendUtility.broadcastPacket(responder, new SM_ACTION_ANIMATION(responder.getObjectId(), ActionAnimation.BIND_KISK), true);
PacketSendUtility.sendPacket(responder, STR_DEATH_REGISTER_RESURRECT_POINT());
} else
// if any errors happen, left that player with old bind point
responder.setBindPoint(old);
}
}
}, bindPointTemplate.getPrice());
}
}