package ai;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.stats.calc.Stat2;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author xTz, Neon
*/
@AIName("onedmg_passive")
public class OneDmgNoActionAI extends NpcAI {
public OneDmgNoActionAI(Npc owner) {
super(owner);
}
@Override
public float modifyDamage(Creature attacker, float damage, Effect effect) {
return 1;
}
@Override
public void modifyOwnerStat(Stat2 stat) {
switch (stat.getStat()) { // ai owner should not evade or resist
case MAGICAL_RESIST:
case EVASION:
stat.setBase(0);
stat.setBonus(0);
}
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
100,792 |
2 |
![]() |
58,079 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,969 |
7 |
![]() |
29,470 |
8 |
![]() |
29,077 |
9 |
![]() |
28,199 |
10 |
![]() |
17,020 |