package ai.worlds;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.GeneralNpcAI;
/**
* @author Tibald
*/
@AIName("forgottengrave")
public class ForgottenGraveAI extends GeneralNpcAI {
private final AtomicBoolean isSpawned = new AtomicBoolean();
public ForgottenGraveAI(Npc owner) {
super(owner);
}
@Override
public boolean canThink() {
return false;
}
@Override
protected void handleDied() {
super.handleDied();
if (isSpawned.compareAndSet(false, true)) {
scheduleAddDespawn((Npc) rndSpawnInRange(283906, 1, 2));
scheduleAddDespawn((Npc) rndSpawnInRange(283906, 1, 2));
}
}
private void scheduleAddDespawn(Npc npc) {
npc.getController().addTask(TaskId.DESPAWN,
ThreadPoolManager.getInstance().schedule(() -> npc.getController().deleteIfAliveOrCancelRespawn(), 5, TimeUnit.MINUTES));
}
}