package ai.worlds;
import java.util.concurrent.atomic.AtomicBoolean;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.skillengine.SkillEngine;
import ai.ActionItemNpcAI;
/**
* @author xTz, Neon
*/
@AIName("defensive_cannon")
public class DefensiveCannonAI extends ActionItemNpcAI {
private final AtomicBoolean canUse = new AtomicBoolean(true);
public DefensiveCannonAI(Npc owner) {
super(owner);
}
@Override
protected void handleUseItemFinish(Player player) {
if (canUse.compareAndSet(true, false)) {
switch (getNpcId()) {
case 831338:
case 831339:
SkillEngine.getInstance().getSkill(getOwner(), 20364, 60, player).useNoAnimationSkill(); // Board Artillery Morph
}
AIActions.deleteOwner(this);
}
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case REWARD_AP_XP_DP_LOOT -> false;
default -> super.ask(question);
};
}
}