package ai.worlds.panesterra.ahserionsflight;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.world.WorldPosition;
import ai.GeneralNpcAI;
/**
* @author Estrayl
*/
@AIName("ahserion_assault_pod")
public class AhserionAssaultPod extends GeneralNpcAI {
public AhserionAssaultPod(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
ThreadPoolManager.getInstance().schedule(this::activate, 400);
}
private void activate() {
WorldPosition p = getPosition();
SkillEngine.getInstance().getSkill(getOwner(), 20776, 1, getOwner()).useWithoutPropSkill(); // Trooper Shock
ThreadPoolManager.getInstance().schedule(() -> spawnDefenders(p), 4000);
ThreadPoolManager.getInstance().schedule(() -> AIActions.deleteOwner(this), 6000);
}
private void spawnDefenders(WorldPosition p) {
spawn(297191, p.getX() + 3, p.getY() - 3, p.getZ() + 3, p.getHeading()); // Ahserion Troopers Assassin
spawn(297191, p.getX(), p.getY(), p.getZ() + 3, p.getHeading()); // Ahserion Troopers Sorcerer
spawn(297191, p.getX() + 3, p.getY() + 3, p.getZ() + 3, p.getHeading()); // Ahserion Troopers Assassin
}
}