package ai.worlds.inggison;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Estrayl
*/
@AIName("sematariux_egg")
public class SematariuxEggAI extends NpcAI {
private Future<?> spawnTask;
public SematariuxEggAI(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
spawnTask = ThreadPoolManager.getInstance().schedule(() -> spawn(281456, getOwner().getX(), getOwner().getY(), getOwner().getZ(), (byte) 0), 4,
TimeUnit.MINUTES);
}
@Override
protected void handleDied() {
for (VisibleObject vo : getKnownList().getKnownObjects().values()) {
if (vo instanceof Npc npc && npc.getNpcId() == 216520) {
npc.getEffectController().removeEffect(18726);
npc.queueSkill(19199, 1, 3000);
break;
}
}
cancelSpawnTask();
super.handleDied();
}
@Override
protected void handleDespawned() {
cancelSpawnTask();
super.handleDespawned();
}
private void cancelSpawnTask() {
if (spawnTask != null && !spawnTask.isCancelled())
spawnTask.cancel(true);
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case ALLOW_DECAY, REWARD_LOOT, REWARD_AP_XP_DP_LOOT -> false;
default -> super.ask(question);
};
}
}