package ai.siege;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Source
*/
@AIName("siege_mine")
public class MineAI extends SiegeNpcAI {
public MineAI(Npc owner) {
super(owner);
}
@Override
protected void handleCreatureAggro(Creature creature) {
AIActions.useSkill(this, 18407);
ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
AIActions.deleteOwner(MineAI.this);
}
}, 1500);
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |