package ai.portals;
import static com.aionemu.gameserver.model.DialogAction.*;
import java.util.List;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.autogroup.AutoGroupType;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.portal.PortalPath;
import com.aionemu.gameserver.network.aion.serverpackets.SM_AUTO_GROUP;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.questEngine.QuestEngine;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.DialogService;
import com.aionemu.gameserver.services.QuestService;
import com.aionemu.gameserver.services.findgroup.FindGroupService;
import com.aionemu.gameserver.services.teleport.PortalService;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author xTz, vlog
*/
@AIName("portal_dialog")
public class PortalDialogAI extends PortalAI {
public PortalDialogAI(Npc owner) {
super(owner);
}
/**
* Standard value. Can be changed through override
*/
protected int rewardDialogId = 5;
/**
* Standard value. Can be changed through override
*/
protected int startingDialogId = 10;
/**
* Standard value. Can be changed through override
*/
protected int questDialogId = 10;
@Override
protected void handleDialogStart(Player player) {
if (getTalkDelayInMs() == 0) {
checkDialog(player);
} else {
super.handleDialogStart(player);
}
}
@Override
public boolean onDialogSelect(Player player, int dialogActionId, int questId, int extendedRewardIndex) {
QuestEnv env = new QuestEnv(getOwner(), player, questId, dialogActionId);
env.setExtendedRewardIndex(extendedRewardIndex);
if (questId > 0 && QuestEngine.getInstance().onDialog(env)) {
return true;
}
switch (dialogActionId) {
case INSTANCE_PARTY_MATCH: // auto groups
AutoGroupType agt = AutoGroupType.getAutoGroup(player.getLevel(), getNpcId());
if (agt != null)
PacketSendUtility.sendPacket(player, new SM_AUTO_GROUP(agt.getTemplate().getMaskId()));
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 0));
return true;
case OPEN_INSTANCE_RECRUIT:
FindGroupService.getInstance().showInstanceGroups(player, getOwner());
return true;
case SELECT1_1:
if (!player.isInTeam() && DataManager.AUTO_GROUP.getRecruitableInstanceMaskIds(getNpcId()) != null) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1182)); // show OPEN_INSTANCE_RECRUIT option
return true;
}
}
if (questId == 0) {
PortalPath portalPath = DataManager.PORTAL2_DATA.getPortalDialogPath(getNpcId(), dialogActionId, player);
if (portalPath != null)
PortalService.port(portalPath, player, getOwner());
return true;
}
return false;
}
@Override
protected void handleUseItemFinish(Player player) {
checkDialog(player);
}
protected void checkDialog(Player player) {
if (!DialogService.isInteractionAllowed(player, getOwner())) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011));
return;
}
int npcId = getNpcId();
int teleportationDialogId = DataManager.PORTAL2_DATA.getTeleportDialogId(npcId);
List<Integer> relatedQuests = QuestEngine.getInstance().getQuestNpc(npcId).getOnTalkEvent();
boolean playerHasQuest = false;
boolean playerCanStartQuest = false;
if (!relatedQuests.isEmpty()) {
for (int questId : relatedQuests) {
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && (qs.getStatus() == QuestStatus.START || qs.getStatus() == QuestStatus.REWARD)) {
playerHasQuest = true;
break;
} else if (qs == null || qs.isStartable()) {
if (QuestService.checkStartConditions(player, questId, false)) {
playerCanStartQuest = true;
}
}
}
}
if (playerHasQuest) { // show quest selection dialog and handle teleportation in script, if needed
boolean isRewardStep = false;
for (int questId : relatedQuests) {
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.REWARD) { // reward dialog
QuestEnv env = new QuestEnv(getOwner(), player, questId, USE_OBJECT);
isRewardStep = QuestEngine.getInstance().onDialog(env);
if (isRewardStep)
break;
}
}
if (!isRewardStep) // normal dialog
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), questDialogId));
} else if (playerCanStartQuest) { // start quest dialog
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), startingDialogId));
} else { // show teleportation dialog
switch (npcId) {
case 831117:
case 831131:
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1012));
break;
case 730841:
case 730883:
case 804621:
case 804624:
case 804625:
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 4762));
break;
case 731583:
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 10));
break;
case 731570:
if (player.getRace() == Race.ASMODIANS) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1352)); // seized danuar sanctuary
} else {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011)); // danuar sanctuary
}
break;
case 731549:
if (player.getRace() == Race.ELYOS) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011)); // seized danuar sanctuary
} else {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1352)); // danuar sanctuary
}
break;
default:
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), teleportationDialogId));
break;
}
}
}
}