package ai.portals;
import java.util.concurrent.TimeUnit;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.ChatType;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_MESSAGE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.world.WorldPosition;
import ai.ActionItemNpcAI;
/**
* @author Estrayl
*/
@AIName("dramata_portal")
public class DramataPortalAI extends ActionItemNpcAI {
private WorldPosition targetLocation;
public DramataPortalAI(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
switch (getPosition().getMapId()) {
case 110070000:
PacketSendUtility.broadcastToWorld(new SM_MESSAGE(getOwner(),
"A dangerous rift is materializing inside [pos:Kaisinel's Academy;0 110070000 485.69 407.96 0.0 0]. Use it and destroy the source of this anomaly!",
ChatType.BRIGHT_YELLOW_CENTER), p -> p.getLevel() >= 65 && p.getRace() == Race.ELYOS);
targetLocation = new WorldPosition(220070000, 2928.98f, 919.95f, 35.289f, (byte) 94);
break;
case 120080000:
PacketSendUtility.broadcastToWorld(new SM_MESSAGE(getOwner(),
"A dangerous rift is materializing inside [pos:Marchutan Priory;1 120080000 392.58 231.57 0.0 0]. Use it and destroy the source of this anomaly!",
ChatType.BRIGHT_YELLOW_CENTER), p -> p.getLevel() >= 65 && p.getRace() == Race.ASMODIANS);
targetLocation = new WorldPosition(210050000, 141.7f, 2066.3f, 438.66f, (byte) 34);
break;
}
}
@Override
protected void handleUseItemFinish(Player player) {
if (targetLocation == null)
return;
if (player.getLevel() < 60) {
PacketSendUtility.sendPacket(player,
SM_SYSTEM_MESSAGE.STR_CANNOT_USE_DIRECT_PORTAL_LEVEL_LIMIT_COMMON(getOwner().getObjectTemplate().getL10n()));
return;
}
long timeDelta = getOwner().getMillisSinceSpawn();
if (timeDelta < TimeUnit.MINUTES.toMillis(10)) {
long approxMin = 10 - timeDelta / 1000 / 60;
PacketSendUtility.sendMessage(player,
"Wait Daeva! The rift is not stable enough to enter. We estimate it is safe to use in about " + approxMin + " minutes.");
return;
}
TeleportService.teleportTo(player, targetLocation);
super.handleUseItemFinish(player);
}
}