package ai.instance.unstableSplinterpath;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.AIState;
import com.aionemu.gameserver.ai.manager.EmoteManager;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.EmotionType;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.state.CreatureState;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.AggressiveNpcAI;
/**
* @author Luzien, Cheatkiller
*/
@AIName("unstablekaluva")
public class UnstableKaluvaAI extends AggressiveNpcAI {
private boolean canThink = true;
private boolean isInMove = false;
public UnstableKaluvaAI(Npc owner) {
super(owner);
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
if (Rnd.chance() < 3) {
if (!isInMove) {
isInMove = true;
moveToSpawner(randomEgg());
}
}
}
private void moveToSpawner(int egg) {
Npc spawner = getPosition().getWorldMapInstance().getNpc(egg);
if (spawner != null) {
SkillEngine.getInstance().getSkill(getOwner(), 19152, 55, getOwner()).useNoAnimationSkill();
canThink = false;
EmoteManager.emoteStopAttacking(getOwner());
setStateIfNot(AIState.FOLLOWING);
getOwner().setState(CreatureState.ACTIVE, true);
PacketSendUtility.broadcastPacket(getOwner(), new SM_EMOTION(getOwner(), EmotionType.CHANGE_SPEED, 0, getObjectId()));
AIActions.targetCreature(this, getPosition().getWorldMapInstance().getNpc(egg));
getMoveController().moveToTargetObject();
}
}
@Override
protected void handleMoveArrived() {
if (!canThink) {
if (getOwner().getTarget()instanceof Npc spawner) {
spawner.getEffectController().removeEffect(19222);
SkillEngine.getInstance().getSkill(getOwner(), 19223, 55, spawner).useNoAnimationSkill();
getEffectController().removeEffect(19152);
}
ThreadPoolManager.getInstance().schedule(() -> {
canThink = true;
Creature creature = getAggroList().getMostHated();
if (creature != null && getOwner().canSee(creature) && !creature.isDead()) {
getOwner().setTarget(creature);
getOwner().getGameStats().renewLastAttackTime();
getOwner().getGameStats().renewLastAttackedTime();
getOwner().getGameStats().renewLastChangeTargetTime();
getOwner().getGameStats().renewLastSkillTime();
}
setStateIfNot(AIState.FIGHT);
think();
}, 2000);
isInMove = false;
}
super.handleMoveArrived();
}
@Override
protected void handleBackHome() {
super.handleBackHome();
isInMove = false;
}
private int randomEgg() {
int[] npcIds = { 219971, 219952, 219970, 219969 };
return Rnd.get(npcIds);
}
@Override
public boolean canThink() {
return canThink;
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case REWARD_LOOT, REWARD_AP -> false;
default -> super.ask(question);
};
}
}