package ai.instance.tiamatStrongHold;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.utils.PositionUtil;
/**
* @author Cheatkiller
*/
@AIName("tahabataaltar")
public class TahabataAltarAI extends NpcAI {
public TahabataAltarAI(Npc owner) {
super(owner);
}
@Override
protected void handleCreatureSee(Creature creature) {
checkDistance(creature);
}
@Override
protected void handleCreatureMoved(Creature creature) {
checkDistance(creature);
}
private void checkDistance(Creature creature) {
int owner = getNpcId();
int debuff = switch (owner) {
case 283116 -> 20970;
case 283118 -> 20971;
default -> 0;
};
if (creature instanceof Player) {
if (getNpcId() == 283253 && PositionUtil.isInRangeLimited(getOwner(), creature, 25, 37)
|| getNpcId() == 283255 && PositionUtil.isInRangeLimited(getOwner(), creature, 20, 25)) {
if (!creature.getEffectController().hasAbnormalEffect(debuff)) {
AIActions.useSkill(this, debuff);
}
}
}
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case ALLOW_DECAY, ALLOW_RESPAWN, REWARD_AP_XP_DP_LOOT -> false;
default -> super.ask(question);
};
}
}