package ai.instance.tiamatStrongHold;
import java.util.concurrent.Future;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Cheatkiller
*/
@AIName("distortedspace")
public class DistortedSpaceAI extends NpcAI {
private Future<?> task;
public DistortedSpaceAI(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
useskill();
}
private void useskill() {
task = ThreadPoolManager.getInstance().scheduleAtFixedRate(() -> {
if (getOwner().getNpcId() == 283097)
AIActions.useSkill(DistortedSpaceAI.this, 20740);
}, 500, 2000);
ThreadPoolManager.getInstance().schedule(() -> {
cancelTask();
if (getOwner().getNpcId() == 283097)
AIActions.useSkill(DistortedSpaceAI.this, 20742);
getOwner().getController().die();
}, 8000);
}
private void cancelTask() {
if (task != null && !task.isCancelled()) {
task.cancel(true);
}
}
@Override
public void handleDied() {
super.handleDied();
cancelTask();
AIActions.deleteOwner(this);
}
@Override
public void handleDespawned() {
super.handleDespawned();
cancelTask();
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case ALLOW_DECAY, ALLOW_RESPAWN, REWARD_AP_XP_DP_LOOT -> false;
default -> super.ask(question);
};
}
}