package ai.instance.theobomosLab;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.HpPhases;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.world.WorldPosition;
import ai.AggressiveNpcAI;
/**
* @author Ritsu
*/
@AIName("silikor")
public class SilikorofMemoryAI extends AggressiveNpcAI implements HpPhases.PhaseHandler {
private final HpPhases hpPhases = new HpPhases(50, 25, 10);
public SilikorofMemoryAI(Npc owner) {
super(owner);
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
hpPhases.tryEnterNextPhase(this);
}
@Override
public void handleHpPhase(int phaseHpPercent) {
sp(281054);
sp(281053);
}
private void sp(int npcId) {
double angleRadians = Math.toRadians(Rnd.nextFloat(360f));
int distance = Rnd.get(0, 2);
float x1 = (float) (Math.cos(angleRadians) * distance);
float y1 = (float) (Math.sin(angleRadians) * distance);
WorldPosition p = getPosition();
spawn(npcId, p.getX() + x1, p.getY() + y1, p.getZ(), p.getHeading());
}
@Override
protected void handleSpawned() {
super.handleSpawned();
if (getNpcId() == 214668)
SkillEngine.getInstance().getSkill(getOwner(), 18481, 1, getOwner()).useSkill();
}
@Override
protected void handleBackHome() {
super.handleBackHome();
hpPhases.reset();
}
@Override
protected void handleDied() {
getPosition().getWorldMapInstance().getNpcs(281054, 281053).forEach(npc -> npc.getController().delete());
super.handleDied();
}
}